Running the gauntlet: instagib-medeival campaign

Running the gauntlet: instagib-medeival campaign

Postby wowie » 27 Jul 2012, 16:01

I've been trying this out, and let me tell you: play this for half a week, and you WILL sharpen your skills with the sword. :D
I've made a screenshot using an increased fog distance, and with the towers removed. In game, the only modification to the map I use is these extended waypoints:
alphacampaign.zip
these make the grunts at the end behave properly instead of standing around... somehow.
(88.79 KiB) Downloaded 403 times

The most progress I've ever made cosistently (as of the time of this posting): Grid square A-10. If you're interested enough to try it out,
post the ending square of the longest run you've made. Note:If you have svn, use it, there is less grunt glitch warping/teleporting shenanigans.
Alphacampaignmap.png
the map layout


One last note: If you make it all the way to the end without cheating...

THE INTERNET {l Wrote}:PICS or it DIDN'T happen!
I lost the game.
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