by qreeves » 18 Dec 2011, 13:16
If you've ever edited a large map and had someone come in and modify a whole bunch of cubes all at once, you'd know why things like this aren't allowed. Height-mapping would prohibitively slow down network and the clients processing the incoming messages (due to high volume), blendmapping simply has no way to synchronise well, as it is stored in the lightmaps (which also aren't synchronised except via sendmap).