Hi,
Before posting, I’d like to be sure our project is FOSS, even if there's “no strict rule”…
A graphic designer and I made a game for iPhone (currently under testing) written in Objective-C. We used the great GPL editor Tiled (http://mapeditor.org). Images are under CC-BY license, sources are under LGPL (because the App Store rejects GPL) -– the code and assets on GitHub: https://github.com/PolipGames/Edgar/.
However:
- • An iOS app needs proprietary libraries. Even VLC, for example, uses UIKit (see https://github.com/videolan/vlc/blob/8e ... put/ios2.m). Same problem for the main other mobile OS…
• We use Apple’s SpriteKit framework. The project would be “more libre” with Cocos2d or lua, but these libraries have much less specific documentation for iOS. As a beginner in game programming, I think I couldn’t have made it.
So, do you think our game, or any iOS app, may be called FOSS?
(I’ll be away in the mountains, without Internet, until April 3, sorry in advance if I reply late…)
Best,
Paul