So I am working with a bunch of guys to produce a FOSS game (commercially). Like many FOSS games we are short on funding and are looking into ways of getting some support. I have seen projects who used KickStarter that got really good results and we are working towards launching our project through them.
As part of KickStarter the projects offer rewards for "pledges" of money (then if the goal amount of "X" pledge-dollars is achieved, the money is charged from the pledgers and given to the project). It seems like an excellent way to fund and support a FOSS game.
Since we want to have the project be completely FOSS we where thinking of the following. This is just a rough idea and I was hoping to get some feedback on whether this is a good idea or not. Perhaps how I should phrase the question is: If you came across our video game on KickStarter with the rewards bellow would you pledge any money to us? And if so, how much?
- Pledge $15 or more: Get a free game-account once the game is released and beta access (the game is multi-player centered so players pay a one-time fee for an account to be able to play. This is what allows the game to be FOSS and commercial at the same time. Pledging $15 or more gets you an account for a incredibly low price!).
Pledge $20 or more: Unlock special character portraits for being a total FOSS-supporting boss!
Pledge $25 or more: Be entered to win one of several special edition game packages!
And last but not least: If we reach our goal amount of $100,000 USD we would release the game with fully FOSS-ed licensing.
It would be great to hear what you chaps think of this. If possible I was also wondering if the project could get highlighting on the main page once we go public to help us reach our goal. And, naturally, we love new ideas, especially ones for potential pledge rewards (let us know what would motivate you!).
Its really my passion to design & create video games and I have always wanted to develop one for Linux and release it FOSS (don't mean to be oey goey or anything, but its kinda my dream!). The project has already sunk several thousand $$ into its development and we would really like to finish it into the first fully foss-ed commercial game made by FOSS fans for FOSS fans. Without further adieu here is some concept art: