OpenAL not really open?

OpenAL not really open?

Postby Sauer2 » 25 Apr 2012, 21:35

Hi together,

i always thought, OpenAL was free software, but according to the english wikipedia article (http://en.wikipedia.org/wiki/OpenAL), it is now proprietary for quite a time, since Creative Labs has taken over development 2006.

So when you are talking about using OpenAL, do you actually use the last free version 1.1 of the original version or do you use OpenAL Soft?
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Re: OpenAL not really open?

Postby Arthur » 25 Apr 2012, 23:40

I think all widespread use is OpenAL Soft.
Hey pal, I took an oath for justice! "In happy days or tightest tights..." or something like that.
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Re: OpenAL not really open?

Postby sireus » 25 Apr 2012, 23:59

Well, it's not really different from OpenGL. The specification is open, but not all implementations are. As Arthur mentioned, OpenALSoft is free and the most widespread implementation, which is available on almost any platform. AFAIK Creative's proprietary implementation is only distributed with their sound hardware.
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Re: OpenAL not really open?

Postby Sauer2 » 26 Apr 2012, 17:47

OK, thanks, that makes it somewhat more clear. :)
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