The Grandmaster Journey add-on
Posted: 21 Nov 2018, 18:38
Hey everyone.
I've been playing supertux for a few years now, and I've never got to release a level set to the public. This is my first project using the level editor. I focused more on the challenge the levels should bring rather than the intuition they should bring. My next project will focus on more Intuitive, interesting levels. As this level set focuses on the challenging aspects in supertux, and there are 8 expert levels to complete. All levels are possible. The final level does not contain any secrets, but some of the other levels do. I would also like to stress the fact that this level set uses permanent checkpoints. I did this because I think it is unfair how you get set back a checkpoint when you run out of coins. Personally, I wanted this to be challenging, not repetitive.
I started the project in mid-June and finished on the 19th of November. This is for version 0.5.1.
fyi, there is a supertux community discord. More active people would be great, and it'll unify the supertux community better https://discord.gg/thD8jV
If you need help on any levels I may release some videos on how to finish certain areas.
Here was the trailer I released containing a section in the 6th level: https://www.youtube.com/watch?v=EApxLINIU2o
Anyway, that's all from me. Good luck to everyone, and I look forward to making more levels :P
I've been playing supertux for a few years now, and I've never got to release a level set to the public. This is my first project using the level editor. I focused more on the challenge the levels should bring rather than the intuition they should bring. My next project will focus on more Intuitive, interesting levels. As this level set focuses on the challenging aspects in supertux, and there are 8 expert levels to complete. All levels are possible. The final level does not contain any secrets, but some of the other levels do. I would also like to stress the fact that this level set uses permanent checkpoints. I did this because I think it is unfair how you get set back a checkpoint when you run out of coins. Personally, I wanted this to be challenging, not repetitive.
I started the project in mid-June and finished on the 19th of November. This is for version 0.5.1.
fyi, there is a supertux community discord. More active people would be great, and it'll unify the supertux community better https://discord.gg/thD8jV
If you need help on any levels I may release some videos on how to finish certain areas.
Here was the trailer I released containing a section in the 6th level: https://www.youtube.com/watch?v=EApxLINIU2o
Anyway, that's all from me. Good luck to everyone, and I look forward to making more levels :P