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Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

PostPosted: 05 Dec 2018, 23:35
by BlasterMaster
Tobbi {l Wrote}:Can you try Beta 1 from https://github.com/SuperTux/supertux/re ... 6.0-beta.1 please?
I did. Unless I misunderstood you.

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

PostPosted: 09 Dec 2018, 06:34
by Adharsh
Beta 1 is a nice version. But the forest world is still incomplete.
Some levels like 'Countercurrent' are missing.

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

PostPosted: 09 Dec 2018, 07:23
by BlasterMaster
That's my favourite level too.

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

PostPosted: 10 Dec 2018, 22:35
by Tobbi
Hey @BlasterMaster,

Can you try beta 2 from https://github.com/SuperTux/supertux/re ... 6.0-beta.2. This time please uninstall any previous version of SuperTux (back up your profile folder in %APPDATA% first!!!) and reinstall that version. See if that fixes things.

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

PostPosted: 11 Dec 2018, 02:07
by BlasterMaster
Gotcha, thanks.

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

PostPosted: 14 Dec 2018, 02:03
by charlie
Latest version runs smoothly on my Win10 laptop. (Don't boo me, I need it for work bleh.)

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

PostPosted: 21 Dec 2018, 01:50
by Tobbi
Hello @BlasterMaster,

just in time, I've merged your trunk decorations into the game. Thanks for that!
https://github.com/SuperTux/supertux/co ... ec1bb07235

The rest of the graphics will follow!

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

PostPosted: 22 Dec 2018, 11:46
by Oliver_Buo
d.
Erstmals die Grafik ist der Hammer!
bei mir wird der "swappoint im Spiel angezeigt. sowohl bei Levels von 0.5.1, wie auch bei neuen Levels. Halte ich für ein Fehler.
Ebenso ist mir nicht klar wie beim Hintergrund z.B Snowtrees verwendet werden soll. Cool wäre wenn die Bilder einfacher geladen werden könnten.
Nur für den Hintergrund müssen 3 Bilder geladen werden. Mein Wunsch wäre ein Bild für den Hintergrund und evtl. ein für den Vordergrund zu laden.
Beim Editor wir z.B wie im Bild "Schnee" die Elemente um ein Feld weiter oben versetzt. Das fand ich in V. 0.5.1 besser gelöst. so ist es etwas irritierend.
Bei Hintergrund Icecliff habe ich ein kleinen spalt.

e.
For the first time the graphics are awesome!
With me the swappoint is displayed in the game, both at levels of 0.5.1, as well as new levels, I think for a mistake.
Likewise, I do not know how to use Snowtrees in the background, for example. Cool would be if the pictures could be loaded easier.
Only for the background 3 pictures have to be loaded. My wish would be a picture for the background and possibly one for the foreground to load.
In the editor, for example, as in the image "snow", the elements are shifted one field higher up. I found that better solved in V. 0.5.1. so it is a bit irritating.
At background Icecliff I have a small gap.

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

PostPosted: 23 Dec 2018, 19:18
by Oliver_Buo
castelblock are useless
check this out:
https://www.youtube.com/watch?v=6wTjlaE3HwQ

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

PostPosted: 24 Dec 2018, 21:54
by BlasterMaster
Let me know if it still has the error.

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

PostPosted: 25 Dec 2018, 15:01
by Oliver_Buo
Korrection: In the Level Editor by Testing the game the Swappionts are visible. When i open the Level with play game they are not visible.

pleas handel the "testing " the level same like playing the level. like it was in 0.5.1 tanke u