100 Rooms Of Badguys

100 Rooms Of Badguys

Postby sinisa3games » 19 May 2018, 21:39

This Level is one of my better levels in my world! This level is going to be pretty big, and it will take me a long time to finish it. I really hope you like this! :) (this is based on "100 Rooms of Enemies")
Scroll down to see newer versions :)
Here is what you will need to know about the level: kill EVERY enemy to get to the next wave/level. every 10th wave/level is a bossfight.
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level19.stl.zip
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Last edited by sinisa3games on 20 May 2018, 17:44, edited 2 times in total.
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Re: 100 Rooms Of Badguys

Postby the shapeshifter » 20 May 2018, 08:59

got to the boss lvl and nothing happened. i killed everything but the spiky and no scripts or so activated
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Re: 100 Rooms Of Badguys

Postby sinisa3games » 20 May 2018, 09:29

it is because the 10th level is not finished.
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Re: 100 Rooms Of Badguys

Postby manuel » 20 May 2018, 12:13

The levels are well-made, have very creative ideas and are possible to finish with every "size" Tux has. Well done! :)
Maybe change the level theme after every boss fight or so, because *wow* 100 levels, that's quiet a lot! (Seeing forward to see some speed-runs after the level is finished :p ).
The only thing I have to criticize is, that the brown blocks are meant to be solid and that I always forget in your level, that I cannot stand on them.

Go on with your good work!
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Re: 100 Rooms Of Badguys

Postby sinisa3games » 20 May 2018, 15:45

manuel {l Wrote}:The only thing I have to criticize is, that the brown blocks are meant to be solid and that I always forget in your level, that I cannot stand on them.


Which block should i use then? :p
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Re: 100 Rooms Of Badguys

Postby manuel » 20 May 2018, 16:38

I would simply remove the blocks at the switch in section 9 and the blocks in section 10.
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Re: 100 Rooms Of Badguys

Postby sinisa3games » 20 May 2018, 17:52

here's a newer version! it ends in the 11th level. By the way, my world is going to be MUCH bigger, i expect it to have about 100 total levels. Hope you like it ! :)
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level19.stl.zip
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Re: 100 Rooms Of Badguys

Postby manuel » 21 May 2018, 08:49

Wow, it's even getting better!

One thing to mention, though. Please add a hint to the secret area. I only found it, because I was looking through your level in the editor.
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Re: 100 Rooms Of Badguys

Postby sinisa3games » 29 Jun 2019, 19:43

hello everyone, i am finally back. sorry for the wait, ill begin working on this project yet again
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Re: 100 Rooms Of Badguys

Postby sinisa3games » 29 Jun 2019, 20:29

Here's the current latest version with level 12 being complete except for the door scripts (i will complete it some other time, way too painful)
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