feature req.: property for max amount of badguys dispensed

feature req.: property for max amount of badguys dispensed

Postby DevonST » 23 Mar 2018, 17:37

I think it would be very useful to have an option to define the max amount of dispensed badguys that can exist at the same time.
For example: You want to give the player a bomb from a dispenser but you don’t want to overwhelm the player with too many bombs. So the player can use the bomb to destroy some blocks etc. and then go back to the dispenser and grab another bomb that only will get dispensed if there isn’t another bomb alive. In this case the max amount is 1.

We could implement this by adding a property to the dispensers:
Dispenser Properties Screenshot.jpeg
Dispenser Properties Screenshot.jpeg (15.27 KiB) Viewed 2307 times


That feature could also prevent this from happening:
Too many bombs.jpeg
Too many bombs.jpeg (13.94 KiB) Viewed 2307 times
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Re: feature req.: property for max amount of badguys dispens

Postby Tobbi » 23 Mar 2018, 22:41

Please file a bug in our bug tracker.
SuperTux developer.
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Re: feature req.: property for max amount of badguys dispens

Postby DevonST » 24 Mar 2018, 11:38

I made a worldmap, see “Puzzles or Platforms?
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