Am I doing something wrong or is it impossible to use moving path for tilemaps (layers)? If so, why the option of moving on path is even there?
Here's what I'm trying to do: I want part of a map to bounce up/down (as in, icebergs in water). My conclusion is that map layers/tilemaps just can't move on path despite option being there for whatever reason (tried different settings, including not making layer solid and changing Z-order (initially it shared Z with the main solid tilemap, 0 and I've though Z conflict might have something to do with it).
The only thing that comes to my mind is that it could be activated by a script, but I don't know a right call.
If it' not possible to make moving via script, then I dunno whether it's a bug, unimplemented feature or oversight in making path option available in the first place.