Meow Island (68 levels)

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4
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Very good
2
18%
Good
1
9%
OK
1
9%
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0
No votes
Horibble
3
27%
 
Total votes : 11

Meow Island (68 levels)

Postby Cristea Catalin » 19 Apr 2017, 15:31

With the SuperTux 0.5.1 level editor i created a levelset named Meow Island. I added new sprites in this folder and a new boss based on Nolok, Matteo.
That`s the story: Penny and Tux are eating two fish when Matteo and one of his cat captured Penny. Tux is going to the Meow Island and destroy Matteo.
If you want to download this levelset download the .RAR file.

Please write a comment if you like or hate this levelset!

Find the blueprints! update

In story mode levels (not in all) is hidden one blueprint. Down is one blueprint.
Tux+blueprint=Fireflower


Please don`t try this on older version than 0.5.0!
Attachments
Meow_Island.rar
DOWNLOAD HERE!!!!!!!!!!!!!!!!!!!!!!!!
(1.92 MiB) Downloaded 654 times
logo.png
Play SuperTux Forest Edition to discover the next move of Matteo!
logo.png (3.39 KiB) Viewed 11811 times
Blueprint.jpg
Blueprint
Blueprint.jpg (2.11 KiB) Viewed 12212 times
screenshot009.jpg
Screenshot from "Meow Island" (the final level)
screenshot008.jpg
Screenshot from "Matteo`s fridge fortress"
Last edited by Cristea Catalin on 06 Jul 2017, 14:53, edited 30 times in total.
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Re: Meow Island (56 levels)

Postby VNS » 22 Apr 2017, 18:03

The majority of the levels were short, many were impossible without a fire flower however.
Please don't overuse entities, try to stick to around 3-5 hostile mobs on a screen at once.
I found quite a few tiling issues in the levels, worldmap included.
The custom sprites didn't really fit into the SuperTux theme, either.
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Re: Meow Island (56 levels)

Postby Cristea Catalin » 23 Apr 2017, 05:00

The impossible levels are the perfect levels without bonuses. And i`m a begginer with the editor! And what are the problems you find?
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Re: Meow Island (56 levels)

Postby Cristea Catalin » 24 Apr 2017, 10:46

Cristea Catalin {l Wrote}:And don`t play on older versions than 0.5.0!
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Re: Meow Island (58 levels)

Postby brmbrmcar » 24 Apr 2017, 21:22

0.5.0 doesn't work on some systems. Although you lose a lot of fun features, these are small and generally you should have backward compatibility in mind until these features are more stable.
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Re: Meow Island (58 levels)

Postby Cristea Catalin » 25 Apr 2017, 05:25

I use 0.5.0 + because i worked with the editor script and at older versions dosen`t work.
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Re: Meow Island (58 levels)

Postby brmbrmcar » 25 Apr 2017, 08:15

It should still work on 0.4.0. I haven't tried it though.
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Re: Meow Island (58 levels)

Postby Cristea Catalin » 25 Apr 2017, 14:30

Try! And in 0.5.0 was added a special script for editor! I work with this and in older versions like 0.4.0 dosen`t work!!
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Re: Meow Island (68 levels)

Postby the shapeshifter » 14 Jul 2017, 22:04

what song did you use in level "icy volcano"?
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Re: Meow Island (68 levels)

Postby Cristea Catalin » 13 Aug 2017, 17:58

It`s a hidden song, named hallowen1.ogg
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Re: Meow Island (68 levels)

Postby VNS » 14 Aug 2017, 03:10

It isn't a hidden song, it just isn't noticed often.
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Re: Meow Island (68 levels)

Postby Cristea Catalin » 17 Aug 2017, 10:41

Yes, but you can find it!
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Re: Meow Island (68 levels)

Postby Busybody43 » 03 Feb 2020, 00:46

can you please release your levels in a .zip file next time?
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