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Re: Frosty Island

PostPosted: 29 Jun 2016, 20:25
by RustyBox
The Crystal Fields of Frosty Island. :D

Re: Frosty Island

PostPosted: 29 Jun 2016, 20:28
by brmbrmcar
Looks good!

Re: Frosty Island

PostPosted: 30 Jun 2016, 07:28
by Nitro Ninja
You are greatly talented at level design.

Re: Frosty Island

PostPosted: 30 Jun 2016, 08:50
by Serano
I really want to play these levels. :)

Re: Frosty Island

PostPosted: 30 Jun 2016, 11:49
by Tobbi
Me, too, seriously! :) Both yours and Serano's.

Re: Frosty Island

PostPosted: 27 Jul 2016, 16:12
by RustyBox
Beware of the Yeti, when you enter his Cave!
(Note: The Yeti isn't the endboss of frosty island)

Re: Frosty Island

PostPosted: 27 Jul 2016, 18:35
by brmbrmcar
Looks pretty good, not too hard, good when not for the end.

Re: Frosty Island

PostPosted: 31 Jul 2016, 00:02
by Toufik
Very nice continue!

Re: Frosty Island

PostPosted: 31 Jul 2016, 00:20
by RustyBox
Toufik {l Wrote}:Very nice continue!

Thanks. I will. :)

Re: Frosty Island

PostPosted: 12 Aug 2016, 19:35
by karkus476
Yeti in the dark, anyone?

Re: Frosty Island

PostPosted: 28 Aug 2016, 16:49
by RustyBox
Bombastic Shortcut
A special level for Frosty Island, where you have to use bombs to proceed:

- Use Mr. Bomb to break Walls
- Use Haywire by leading them to blocked passages
- Use Short Fuse to reach higher distances
- And Gold Bomb for some coins :D

Re: Frosty Island

PostPosted: 30 Sep 2016, 12:42
by suiciwd
Wow, I can't wait to play these levels :D

Re: Frosty Island

PostPosted: 02 Oct 2016, 08:14
by Alzter
Niiiice!

Re: Frosty Island

PostPosted: 03 Nov 2016, 22:05
by RustyBox
I wanted to make an announcement for this Add-On:

Forsty Island will get a big overhaul! The reason is, that I'm not 100% satisfied with some levels in this add-on anymore.
On the one hand, because I have new ideas for how I want to design/create some of the levels, such as the crystal cave levels.
On the other hand, because some levels just don't really please me as they currently are.

I might also decrease the current amount of levels from about 40 to about 20 levels. :think:
But I not sure yet. (It might probably happen.)

Re: Frosty Island

PostPosted: 19 Dec 2016, 21:19
by RustyBox
A small update:
I made a new worldmap for frosty island, since there will some less levels than originally planned. And this time, the island a bit rounder.

Note: The worldmap isn't completely done yet. So there might be changes or additions.

Re: Frosty Island

PostPosted: 20 Dec 2016, 18:56
by VNS
When would you think this world would be ready to play? It's already gotten me really excited and I'm sure lots of other users on this forum would be excited too.

Re: Frosty Island

PostPosted: 20 Dec 2016, 19:24
by RustyBox
VNS {l Wrote}:When would you think this world would be ready to play? It's already gotten me really excited and I'm sure lots of other users on this forum would be excited too.

It still takes some time, because besides making this add-on, I'm also working on improving the forest world for the v0.6 release, so it can finally be intergrated into the story mode.

Well, I'm still going to try to complete this add-on until febuary 2017. But I can't promise anything right now. sorry... ... :|

Re: Frosty Island

PostPosted: 20 Dec 2016, 19:51
by VNS
That's fine; a good worldmap takes a lot of effort.

Re: Frosty Island

PostPosted: 21 Dec 2016, 01:07
by VNS
I've also been inspired by the look of these levels and I've tried to recreate some levels in that "type" of design. I don't think it will turn out very well, though.

Re: Frosty Island

PostPosted: 04 Mar 2019, 04:28
by WeLuvGoatz
Whatever happened to this addon?

Re: Frosty Island

PostPosted: 05 Mar 2019, 09:37
by RustyBox
@WeLuvGoatz You see, I started this addon before I joined the dev team as a level designer. And since I used my creativity pool and time for levels for the main game I could not focus much on this. In fact this addon is the origin of the crystal mine level in the story mode.
I may be continuing at some point but I need to refresh my ideas first since I don’t want this addon to feel like a copy of the story mode levels.

Re: Frosty Island

PostPosted: 15 Mar 2019, 21:20
by ProTux
is it done yet/

Re: Frosty Island

PostPosted: 16 Mar 2019, 20:34
by GunChleoc
Please be patient - things do take time ;)

https://www.youtube.com/watch?v=basofea2UEs

Re: Frosty Island

PostPosted: 12 Apr 2019, 08:20
by XGenGamer
Is this game gone live or are you still working on this game till now? And I also have a question which age group people will this game suits the most.

Re: Frosty Island

PostPosted: 14 May 2019, 12:17
by manuel
About the age group: Children and game developers hobbyists :P