SuperTux 0.6.0 Alpha 3: Looking for testers and translators

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

Postby BlasterMaster » 05 Dec 2018, 23:35

Tobbi {l Wrote}:Can you try Beta 1 from https://github.com/SuperTux/supertux/re ... 6.0-beta.1 please?
I did. Unless I misunderstood you.
You love goats, not me.
User avatar
BlasterMaster
 
Posts: 248
Joined: 26 Dec 2016, 23:04

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

Postby Adharsh » 09 Dec 2018, 06:34

Beta 1 is a nice version. But the forest world is still incomplete.
Some levels like 'Countercurrent' are missing.
Adharsh
 
Posts: 24
Joined: 12 Jun 2018, 10:54

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

Postby BlasterMaster » 09 Dec 2018, 07:23

That's my favourite level too.
You love goats, not me.
User avatar
BlasterMaster
 
Posts: 248
Joined: 26 Dec 2016, 23:04

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

Postby Tobbi » 10 Dec 2018, 22:35

Hey @BlasterMaster,

Can you try beta 2 from https://github.com/SuperTux/supertux/re ... 6.0-beta.2. This time please uninstall any previous version of SuperTux (back up your profile folder in %APPDATA% first!!!) and reinstall that version. See if that fixes things.
SuperTux developer.
User avatar
Tobbi
SuperTux Moderator
 
Posts: 353
Joined: 12 Oct 2013, 13:08

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

Postby BlasterMaster » 11 Dec 2018, 02:07

Gotcha, thanks.
You love goats, not me.
User avatar
BlasterMaster
 
Posts: 248
Joined: 26 Dec 2016, 23:04

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

Postby charlie » 14 Dec 2018, 02:03

Latest version runs smoothly on my Win10 laptop. (Don't boo me, I need it for work bleh.)
Free Gamer - it's the dogz
Vexi - web UI platform
User avatar
charlie
Global Moderator
 
Posts: 2131
Joined: 02 Dec 2009, 11:56
Location: Manchester, UK

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

Postby Tobbi » 21 Dec 2018, 01:50

Hello @BlasterMaster,

just in time, I've merged your trunk decorations into the game. Thanks for that!
https://github.com/SuperTux/supertux/co ... ec1bb07235

The rest of the graphics will follow!
SuperTux developer.
User avatar
Tobbi
SuperTux Moderator
 
Posts: 353
Joined: 12 Oct 2013, 13:08

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

Postby Oliver_Buo » 22 Dec 2018, 11:46

d.
Erstmals die Grafik ist der Hammer!
bei mir wird der "swappoint im Spiel angezeigt. sowohl bei Levels von 0.5.1, wie auch bei neuen Levels. Halte ich für ein Fehler.
Ebenso ist mir nicht klar wie beim Hintergrund z.B Snowtrees verwendet werden soll. Cool wäre wenn die Bilder einfacher geladen werden könnten.
Nur für den Hintergrund müssen 3 Bilder geladen werden. Mein Wunsch wäre ein Bild für den Hintergrund und evtl. ein für den Vordergrund zu laden.
Beim Editor wir z.B wie im Bild "Schnee" die Elemente um ein Feld weiter oben versetzt. Das fand ich in V. 0.5.1 besser gelöst. so ist es etwas irritierend.
Bei Hintergrund Icecliff habe ich ein kleinen spalt.

e.
For the first time the graphics are awesome!
With me the swappoint is displayed in the game, both at levels of 0.5.1, as well as new levels, I think for a mistake.
Likewise, I do not know how to use Snowtrees in the background, for example. Cool would be if the pictures could be loaded easier.
Only for the background 3 pictures have to be loaded. My wish would be a picture for the background and possibly one for the foreground to load.
In the editor, for example, as in the image "snow", the elements are shifted one field higher up. I found that better solved in V. 0.5.1. so it is a bit irritating.
At background Icecliff I have a small gap.
Attachments
03 back.png
03 Background
02 Editor 060.jpg
02 Editor
01 spawn point in game.JPG
01 swappoint in game mistake
User avatar
Oliver_Buo
 
Posts: 286
Joined: 27 Nov 2016, 17:51

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

Postby Oliver_Buo » 23 Dec 2018, 19:18

castelblock are useless
check this out:
https://www.youtube.com/watch?v=6wTjlaE3HwQ
User avatar
Oliver_Buo
 
Posts: 286
Joined: 27 Nov 2016, 17:51

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

Postby BlasterMaster » 24 Dec 2018, 21:54

Let me know if it still has the error.
Attachments
icecliffs.png
You love goats, not me.
User avatar
BlasterMaster
 
Posts: 248
Joined: 26 Dec 2016, 23:04

Re: SuperTux 0.6.0 Alpha 3: Looking for testers and translat

Postby Oliver_Buo » 25 Dec 2018, 15:01

Korrection: In the Level Editor by Testing the game the Swappionts are visible. When i open the Level with play game they are not visible.

pleas handel the "testing " the level same like playing the level. like it was in 0.5.1 tanke u
User avatar
Oliver_Buo
 
Posts: 286
Joined: 27 Nov 2016, 17:51

Who is online

Users browsing this forum: No registered users and 1 guest