SuperTux: The Crystal Catacombs [RELEASE v0.6.3]

SuperTux: The Crystal Catacombs [RELEASE v0.6.3]

Postby AllyTheOcelot » 30 May 2022, 18:09

Hi there. It's now memorial day, which means The Crystal Catacombs is out now!

You can find the add-on download on the discord in #showcase https://discord.gg/Pc9NTgqCDv or you can download the add-on from here! It should be available through the add-on manager in a while.

The map is on v0.6.3.

It features 42 levels, 15+ cutscenes, and a unique story.

Enjoy!


Trailer, https://www.youtube.com/watch?v=eJNDPCW4AUo
Attachments
The_Crystal_Catacombs.zip
Add-on file
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Last edited by AllyTheOcelot on 15 Jul 2022, 21:15, edited 1 time in total.
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Re: The Crystal Catacombs Release

Postby Nickerson Romero » 31 May 2022, 14:19

OMG!! Lets GO!
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Re: The Crystal Catacombs Release

Postby MAXMODEM2004 » 04 Jun 2022, 09:26

English: Good world, I thought it wouldn't come out
Russian: Хорошый мир, я думал что он не выйдет
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Re: SuperTux: The Crystal Catacombs [RELEASE v0.6.3]

Postby jmcwade » 31 Aug 2022, 05:36

I'm having a lot of fun with Crystal Catacombs. Really thoughtful design and unique gameplay elements.
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Re: SuperTux: The Crystal Catacombs [RELEASE v0.6.3]

Postby Granite » 06 Oct 2022, 19:12

HOW DO YOU DO THAT
i have a youtube channel
called "The Supa Ducky"!!!

link to my channel:
https://www.youtube.com/channel/UCcqDi5 ... zEkDp9mn1w
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Re: SuperTux: The Crystal Catacombs [RELEASE v0.6.3]

Postby AllyTheOcelot » 09 Oct 2022, 12:54

how did i make this? 2 years of effort - about a year into planning, and another year into solid level design. when i say it took a long time i really mean it, each level has on average about 20 hours put into it i'd say
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Re: SuperTux: The Crystal Catacombs [RELEASE v0.6.3]

Postby TuxFanMallo » 12 Dec 2022, 15:58

This is a nicely done worldmap! Very highly detailed levels, too!
YA-HOOOOoo!
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Re: SuperTux: The Crystal Catacombs [RELEASE v0.6.3]

Postby tlbomb » 01 Apr 2023, 09:09

I was totally astounded by this elaborate worldmap!
The plot is wonderful, and reminded me a bit of Sonic CD.
The sometimes very complex level design lead me to a few ragequits here and there, but hey, I still loved playing it!
With worst regards you can think of... No, I was just sarcastic *cough*
With BEST regards,
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Re: SuperTux: The Crystal Catacombs [RELEASE v0.6.3]

Postby isetome » 30 Sep 2023, 12:39

I think this is the most beautiful worldmap i've seen so far, absolutely amazing!
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Re: SuperTux: The Crystal Catacombs [RELEASE v0.6.3]

Postby SuperTux_player » 26 Feb 2024, 06:15

In "Wallkicks Will Work", the Jumpy jumping on the Flying Snowball is funny! I might have expected one of them to fall through the other one, or kill it, or just stick to it and stop moving. But no, they move together nicely. :)

In "Cruel, Cold Waters", below the green switch, some water tiles are missing; it's almost possible to fall down and die.
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Re: SuperTux: The Crystal Catacombs [RELEASE v0.6.3]

Postby SuperTux_player » 03 Mar 2024, 23:26

In "Two Tricky Tasks", you can skip the wind tunnel puzzle at the end, by carrying blocks through the door and then up the rope. (Rather, throwing them up the rope.) I'm not sure if you're supposed to be able to carry things through doors, given that they fly through the level instead of instantly appearing with you. What's the intended behavior?
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