Hi Guys, some of you may know I have spent the past 2 years working on a new map that I've yet to formally announce.
During my design process of my new map, I've learnt a lot of new things about design I never really had. So I decided I am going to do a level design tutorial series. The first episode is already out, and focuses on making your levels interesting, varied, and pretty. It goes over basic concepts everyone should try to embody. Of course, not every rule should be followed - these are guidelines. But if you're going to not follow the rules you need to do it with reasoned thought. Otherwise learn the basics first, then redefine the rules.
The first video is linked here: https://www.youtube.com/watch?v=jh27BDFIa4k
Anyway, I'm not sure when I'll release the announcement trailer to my world map, but a release date has been made and will be announced during the trailer.
If you've got any questions pls put them below or on the video.