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Re: My Art Contributions

PostPosted: 30 May 2019, 22:07
by ProTux
I suggest the Fish and the Flame Fish should be remade. They look horrible. Maybe a Underwater Fish Boss enemy could be made.

Re: My Art Contributions

PostPosted: 31 May 2019, 12:05
by Alzter
Tuxrun.gif
Tuxrun.gif (30.21 KiB) Viewed 18673 times

Re: My Art Contributions

PostPosted: 31 May 2019, 16:14
by ProTux
Can you do maybe 2 fish animations? The Fish and the Flame Fish.

Re: My Art Contributions

PostPosted: 04 Jun 2019, 07:20
by Alzter
ProTux {l Wrote}:Can you do maybe 2 fish animations? The Fish and the Flame Fish.

I'm focusing on Tux at the moment, maybe later.

Re: My Art Contributions

PostPosted: 04 Jun 2019, 07:21
by Alzter
BigTuxRunDev1.gif
BigTuxRunDev1.gif (42.82 KiB) Viewed 18615 times

BigTuxRunDev2.gif
BigTuxRunDev2.gif (42.97 KiB) Viewed 18614 times

Running progress 1. Body is done.

Re: My Art Contributions

PostPosted: 04 Jun 2019, 12:48
by Alzter
BigTuxRun1.gif
BigTuxRun1.gif (43.77 KiB) Viewed 18601 times

Run is done. May need further tweaks.

Re: My Art Contributions

PostPosted: 04 Jun 2019, 16:22
by GunChleoc
I think it looks very good :)

The tip of his beak might need a bit more of an outline because it looks somewhat cut off, but that might just be a side-effect of the upscaling.

Re: My Art Contributions

PostPosted: 04 Jun 2019, 17:16
by Serano
It looks good, but I'm not sure how it works with the actual in-game speed of the running.

Re: My Art Contributions

PostPosted: 05 Jun 2019, 00:17
by Alzter
If you want to try out the new running animation, download the file below:
Running anim test 3.zip
(1.16 MiB) Downloaded 505 times

And then un-zip it, and place the "data" folder into the SuperTux root directory. You need to be small Tux for this to work in game.

Re: My Art Contributions

PostPosted: 10 Jun 2019, 22:21
by charlie
It looks very good... but... it looks a bit too human in the movement.

I think you are focusing a little too much on making a 'running' animation. The wings should flap and tux should waddle.

The quality is certainly superb. I'm just thinking maybe you should be a bit more out of the box on the movement and think of making it have character rather than making it look like running.

Anyway that's intended as merely constructive. As-is it would still be a huge upgrade on what's there.

Re: My Art Contributions

PostPosted: 10 Jun 2019, 22:25
by charlie
In fact looking at videos of penguins running, they basically hold their flippers out. I would do a slight flap for the walking and have the flippers out and behind the penguin for the running, and do away with the arm swaying.

https://www.youtube.com/watch?v=AEdDLsmLbss

Re: My Art Contributions

PostPosted: 04 Jul 2019, 04:53
by theXman63
id say there is one thing you need to fix, i cannot disinguish between small and big, and tux has no hat when in fire or ice mode

Re: My Art Contributions

PostPosted: 05 Aug 2019, 00:48
by Alzter
theXman63 {l Wrote}:id say there is one thing you need to fix, i cannot disinguish between small and big, and tux has no hat when in fire or ice mode

This is due to me changing the fire and ice hats to separate images like the earth and air hats. The latest build of SuperTux has a code fix that makes this work but earlier versions don't display the hat.

Re: My Art Contributions

PostPosted: 05 Aug 2019, 00:51
by Alzter
charlie {l Wrote}:In fact looking at videos of penguins running, they basically hold their flippers out. I would do a slight flap for the walking and have the flippers out and behind the penguin for the running, and do away with the arm swaying.

https://www.youtube.com/watch?v=AEdDLsmLbss

Maybe Tux could run with his arms behind his back and only slightly lean forward like Mario's max run in Mario 3/World.
Sorry for late response btw

Re: My Art Contributions

PostPosted: 06 Aug 2019, 05:30
by BlasterMaster
My gosh Alzter. You're on the ball with these animations. Keep up the good work!

Re: My Art Contributions

PostPosted: 13 Aug 2019, 06:20
by Alzter
BlasterMaster {l Wrote}:My gosh Alzter. You're on the ball with these animations. Keep up the good work!

Thanks! I've been working on some more stuff recently, take a look.

SnowballwalkWIP3.gif
SnowballwalkWIP3.gif (22.89 KiB) Viewed 17990 times

TuxCoinWIP3.gif
TuxCoinWIP3.gif (58.26 KiB) Viewed 17990 times

20190805_135126.png
20190805_135126.png (272.66 KiB) Viewed 17989 times

Re: My Art Contributions

PostPosted: 13 Aug 2019, 06:39
by Alzter
ProTux {l Wrote}:I suggest the Fish and the Flame Fish should be remade. They look horrible. Maybe a Underwater Fish Boss enemy could be made.

I have an idea in my mind for them.

Re: My Art Contributions

PostPosted: 16 Aug 2019, 11:45
by charlie
Alzter {l Wrote}:Maybe Tux could run with his arms behind his back and only slightly lean forward like Mario's max run in Mario 3/World.

Yeah, sort of what I meant.

Re: My Art Contributions

PostPosted: 16 Aug 2019, 17:29
by BlasterMaster
So, Naruto running?

Re: My Art Contributions

PostPosted: 21 Aug 2019, 01:02
by Alzter
BlasterMaster {l Wrote}:So, Naruto running?

I was thinking something more like this:
20190821_095130.jpg


Although you've inspired me, so I made another concept where Tux leans forward more.
20190821_095832.jpg

This one feels a lot more like a run as opposed to a fast walk but it breaks the realism a bit. I'd imagine it to animate similar to Kirby's run cycle.

Re: My Art Contributions

PostPosted: 23 Aug 2019, 10:58
by Alzter
I'm working on redoing Tux's jump animation. The current one isn't really that dynamic or expressive, not to mention it's only one frame long, so I took it upon myself to redo it.

NewTuxJump.png


There will be two different jump animations to keep things feeling fresh and varied.
At the moment I'm just sketching the keyframes of the jump, but feedback would be appreciated.

Re: My Art Contributions

PostPosted: 23 Aug 2019, 11:07
by Serano
I'm looking forward to see more of it. :)

Re: My Art Contributions

PostPosted: 23 Aug 2019, 14:00
by Alzter
JumpAWip2.gif
JumpAWip2.gif (11.87 KiB) Viewed 17835 times

First animation outline is finished

Re: My Art Contributions

PostPosted: 24 Aug 2019, 09:32
by Alzter
JumpAWip4.gif
JumpAWip4.gif (35.93 KiB) Viewed 17794 times

Big Tux's jump animation is done! I might scrap the whole "two jumps" thing because of how long it took to make this and because I have little time to do this sort of stuff, but I will (hopefully) make a new jump animation for small Tux to complement this.

Here's the frames and GIMP file if anyone wants it:
BigTuxJump.zip
(333.66 KiB) Downloaded 368 times

Re: My Art Contributions

PostPosted: 25 Aug 2019, 05:10
by Alzter
JumpASmallWip.gif
JumpASmallWip.gif (16.48 KiB) Viewed 17769 times

Small Jump animation outline