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My various artwork contributions will be updated.

PostPosted: 23 Mar 2017, 06:18
by sirwillperkins
Just thought I'd share some rough sample art amd sprites alternatives when I get some freetime, May take awhile for complete sprite set since I work often etc. feel free to use how you wish.
buttjump-0.png
buttjump-0.png (7.15 KiB) Viewed 17268 times
idle-0.png
idle-0.png (7.91 KiB) Viewed 17268 times
idle-1.png
idle-1.png (8.03 KiB) Viewed 17268 times
stand-0.png
stand-0.png (6.76 KiB) Viewed 17268 times

happywoods-middle.jpg
happywoods-middle.jpg (148.96 KiB) Viewed 17268 times

Re: My various artwork contributions will be updated.

PostPosted: 23 Mar 2017, 09:14
by brmbrmcar
It's starting to look like a very different game...

Re: My various artwork contributions will be updated.

PostPosted: 23 Mar 2017, 13:56
by Jonathan
That being said, I think the forest background could look very good in-game (as long as the trees aren't smiling at you). I think it looks better than the one we currently have, IMHO.
A quick bit of constructive criticism: Instead of trying to redraw the game in your own graphic style, as brmbrmcar pointed out, try to draw some graphics that fit into the current supertux style. Take a look at https://github.com/SuperTux/supertux/projects/3 and see if you could contribute to any of these. The Supertux team always needs more artists, and especially so with the upcoming release of a stable Forest World.

Re: My various artwork contributions will be updated.

PostPosted: 28 Mar 2017, 04:06
by P-Star7
Wow, these look very good! I like how Tux has "character" in him. I also like how vibrant the trees look. What do you think about doing small pixel lineart in my new SuperTux project?
http://forums.mfgg.net/viewtopic.php?f=8&t=19794
Don't worry, it is very much smaller than these sprites. It's ok if you don't want to.

Re: My various artwork contributions will be updated.

PostPosted: 10 Apr 2017, 18:16
by BlasterMaster
This looks awesome. Did you use GIMP for this? Also, If they use this, it means we'll need a new penny sprite.

Re: My various artwork contributions will be updated.

PostPosted: 10 May 2018, 07:15
by Alzter
I love these sprites. Please continue making these.
I love how Tux isn't the linux mascot, and is a penguin in a tuxedo. Much more original and makes more sense.

Re: My various artwork contributions will be updated.

PostPosted: 10 May 2018, 07:21
by Alzter
I think you shouldn't limit yourself to the "style" of supertux. It's kind of dated, and tux being the linux mascot is out of place, and the style is inconsistent anyway. I would love to see how you interpret the game, and maybe even make some fluid animations.

Re: My various artwork contributions will be updated.

PostPosted: 18 Jun 2020, 23:48
by neurohound
Hi everybody! This is my first post!

I adore these sprites and it's a shame that this thread has been dead for so long. I decided to do some animations for them myself. Below is a wip walk.

Re: My various artwork contributions will be updated.

PostPosted: 19 Jun 2020, 14:06
by Nickerson Romero
wow how nice , but the trees why do you have a happy face to the trees?

Re: My various artwork contributions will be updated.

PostPosted: 19 Jun 2020, 23:50
by neurohound
Okay, I'm done with the walk. It won't be available as an addon yet because I'm not very familiar with the game files, but I will upload any progress.

Not a fan of the smiling trees either, but the background itself looks pretty nice.

Re: My various artwork contributions will be updated.

PostPosted: 20 Jun 2020, 09:45
by GunChleoc
Animations looks good :)

The outline needs some work though.

Re: My various artwork contributions will be updated.

PostPosted: 20 Jun 2020, 10:34
by Lorenzo der seltsame
Oh no! SuperTux is slowly transforming into superDuk.

Sure the animation of tux needs work, but he should keep
his penguin apirance.

End plese, he must have a pointy beek
it's the sing that makes him Tux, the penguin.

Regards, lorenzo.

I know how hard it is to animate, Good luck.

Re: My various artwork contributions will be updated.

PostPosted: 20 Jun 2020, 19:33
by neurohound
GunChleoc {l Wrote}:Animations looks good :)

The outline needs some work though.


Thanks! I think the outline got messed up because of compression into gif if that's what you mean. In the actual animation frames it looks much better. Sending example.

Re: My various artwork contributions will be updated.

PostPosted: 20 Jun 2020, 19:55
by neurohound
Lorenzo der seltsame {l Wrote}:Oh no! SuperTux is slowly transforming into superDuk.

Sure the animation of tux needs work, but he should keep
his penguin apirance.

End plese, he must have a pointy beek
it's the sing that makes him Tux, the penguin.

Regards, lorenzo.

I know how hard it is to animate, Good luck.


To be honest, I also have mixed feelings about duck-like silhouette of the side sprite. I'll try making noninvasive changes to make it look slightly more like a penguin while not ruining the design... I don't promise any miracles though.

Re: My various artwork contributions will be updated.

PostPosted: 21 Jun 2020, 12:37
by GunChleoc
neurohound {l Wrote}:Thanks! I think the outline got messed up because of compression into gif if that's what you mean. In the actual animation frames it looks much better. Sending example.

Yep, that looks much better :)

Re: My various artwork contributions will be updated.

PostPosted: 21 Jun 2020, 21:21
by neurohound
I redrew the beak, gave him some legs (for easier animation among other reasons) and outlined the tail. Tell me if it's any good before I continue.

Re: My various artwork contributions will be updated.

PostPosted: 22 Jun 2020, 13:59
by Lorenzo der seltsame
It's still a to drastic change, end it looks more like a comic
character.

He does not look ferocious, he looks like a stuffed penguin, how could he defied nolok?

eniway he looks good but the still does not fit into the game...
Lorenzo...........

Re: My various artwork contributions will be updated.

PostPosted: 22 Jun 2020, 14:53
by neurohound
Lorenzo der seltsame {l Wrote}:It's still a to drastic change, end it looks more like a comic
character.

He does not look ferocious, he looks like a stuffed penguin, how could he defied nolok?

eniway he looks good but the still does not fit into the game...
Lorenzo...........


Mario doesn't look ferocious either and yet his ability to defeat Bowser is not put into question haha. I like this design mainly because it has tons and tons of personality. It is easily recognizable.

Even if these don't get implemented (I understand the chance is minuscule), I am uploading them for anyone who wants them as a mod.

Re: My various artwork contributions will be updated.

PostPosted: 22 Jun 2020, 18:47
by KiyanTheBluePenguin
I Don't Even Care That He's Changing.

The Same Thing With Enemies.
Sure, They Don't Feel Right,
But I Never Cared About Change.

Just Saying.

Re: My various artwork contributions will be updated.

PostPosted: 23 Jun 2020, 01:27
by Lorenzo der seltsame
That's great as a mod it's good.

Lorenzo.

Re: My various artwork contributions will be updated.

PostPosted: 26 Jun 2020, 14:07
by charlie
Lorenzo der seltsame {l Wrote}:It's still a to drastic change, end it looks more like a comic
character.

He does not look ferocious, he looks like a stuffed penguin, how could he defied nolok?

eniway he looks good but the still does not fit into the game...
Lorenzo...........

I disagree with all of this.

Why should Tux look ferocious? That makes no sense. Nolok should look ferocious. Tux is supposed to be the hero of the story.

I like it. It's a big improvement.

Re: My various artwork contributions will be updated.

PostPosted: 26 Jun 2020, 15:00
by KiyanTheBluePenguin
charlie {l Wrote}:
Lorenzo der seltsame {l Wrote}:It's still a to drastic change, end it looks more like a comic
character.

He does not look ferocious, he looks like a stuffed penguin, how could he defied nolok?

eniway he looks good but the still does not fit into the game...
Lorenzo...........

I disagree with all of this.

Why should Tux look ferocious? That makes no sense. Nolok should look ferocious. Tux is supposed to be the hero of the story.

I like it. It's a big improvement.


Agree.

Re: My various artwork contributions will be updated.

PostPosted: 27 Jun 2020, 15:40
by Lorenzo der seltsame
Ok, reading this is kind of disappointing, I simply don't
understand why you (and with you I mean all) start with
something compliedly New and don't work on that what
you have been devolopping over 20 year's to make it
better.

if you change Tux's aparience, this game will stay under development for another 20 years!

feel free to change whatever you want
It's a free game, but personally
I think we should simply rework the old sprite that in my opinion it is more adapted for the environment of this
game, if we use the other sprite we need to change everything
and make a "new" game.

just what I think............ Lorenzo.

Re: My various artwork contributions will be updated.

PostPosted: 27 Jun 2020, 16:17
by KiyanTheBluePenguin
I Don't Really Have To Say Anything,
Since I Don't Care,
But I Just Want To Say,
I Would Like It To Be An Option.

You Know,
In The Options Menu.

Just Because I Think It's A Good Idea.

Also,
Could There Be Some Options With This?

I Just Think It's A Good Idea.

Re: My various artwork contributions will be updated.

PostPosted: 28 Jun 2020, 14:42
by neurohound
The sprites look quite well in-game. There is no need to redo the whole aesthetic around them. And Penny and Nolok need whole new spritesets anyway. So what's the problem?

A mod manager would sound fun (maybe integrated into the planned overhaul of the add-on manager?) but sadly, I can do nothing to make it happen. I hope someone picks up the idea.