Forest Stalactites.

Forest Stalactites.

Postby BlasterMaster » 17 Jan 2017, 22:40

Here's three for variation.
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forest_stalactite_2_smashed.png
forest_stalactite_2_smashed.png (1.79 KiB) Viewed 4421 times
forest_stalactite_1_smashed.png
forest_stalactite_1_smashed.png (1.24 KiB) Viewed 4422 times
forest_stalactite_3.png
forest_stalactite_3.png (1.88 KiB) Viewed 4436 times
forest_stalactite_2.png
forest_stalactite_2.png (2.57 KiB) Viewed 4436 times
forest_stalactite_1.png
forest_stalactite_1.png (2.14 KiB) Viewed 4436 times
Last edited by BlasterMaster on 17 Jan 2017, 22:57, edited 2 times in total.
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Re: Forest Stalactites.

Postby BlasterMaster » 17 Jan 2017, 22:41

Here's the last one.
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forest_stalactite_3_smashed.png
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Last edited by BlasterMaster on 17 Jan 2017, 22:57, edited 1 time in total.
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Re: Forest Stalactites.

Postby BlasterMaster » 17 Jan 2017, 22:43

Just in case you might be confused about which goes with which.
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forest spikes.png
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Re: Forest Stalactites.

Postby mteufel » 19 Jan 2017, 20:05

Interesting but I personally don't think we need an equivalent to everything everywhere.

What I'd be more interested in a general enemy that can live everywhere, special enemies for future worlds, and some new bonus stuff we plan to do.
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Re: Forest Stalactites.

Postby BlasterMaster » 21 Jan 2017, 05:11

Gotcha. I'll tune my posts more to those then.
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