Forest World Spiky

Forest World Spiky

Postby suiciwd » 26 Sep 2016, 15:05

I was browsing through the SuperTux GitHub repo, and found this from Projects > Forest World Overhaul;

Screenshot (130).png
Screenshot (130).png (9.96 KiB) Viewed 1920 times


So if we're leaving the Spiky and not replacing him with the Igel, what would be inside instead of the snowball?
I'd be happy to help create the new Forest World spiky.
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Re: Forest World Spiky

Postby 164your5 » 26 Sep 2016, 16:43

we don't need a forest world spiky. just pretend there's air conditioning in the suit
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Re: Forest World Spiky

Postby RustyBox » 26 Sep 2016, 17:17

164your5 {l Wrote}:we don't need a forest world spiky. just pretend there's air conditioning in the suit

But I think it's better to have a forest variant of spiky, because the current spiky just doesn't fit into a forest, imo. Also Jumpy got one, so why can't Spiky have one, too?
(btw I don't think an air conditioner would prevent a snowball from melting)
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Re: Forest World Spiky

Postby Worldblender » 26 Sep 2016, 21:06

Looks like there could be a suitable version if the Spiky for the Forest World: https://github.com/SuperTux/data/tree/master/images/creatures/tumbleweed
Image -> Image -> Image -> Image [loop back to first frame]
It can be applied as a skin for another enemy, most suitable for the Spiky, though no other frames other than what I listed currently exist.
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Re: Forest World Spiky

Postby RustyBox » 26 Sep 2016, 21:32

Worldblender {l Wrote}:Looks like there could be a suitable version if the Spiky for the Forest World: https://github.com/SuperTux/data/tree/master/images/creatures/tumbleweed
Image -> Image -> Image -> Image [loop back to first frame]
It can be applied as a skin for another enemy, most suitable for the Spiky, though no other frames other than what I listed currently exist.

I think these sprites would fit more for a forest variant for jumping snowball
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Re: Forest World Spiky

Postby suiciwd » 27 Sep 2016, 03:58

But I think it's better to have a forest variant of spiky, because the current spiky just doesn't fit into a forest, imo

So what could be changed in the Forest Spiky?
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Re: Forest World Spiky

Postby Alzter » 29 Sep 2016, 02:26

Make it something else!
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Re: Forest World Spiky

Postby 164your5 » 01 Oct 2016, 12:21

RustyBox {l Wrote}:
164your5 {l Wrote}:we don't need a forest world spiky. just pretend there's air conditioning in the suit

(btw I don't think an air conditioner would prevent a snowball from melting)


its a very powerful air conditioner
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Re: Forest World Spiky

Postby brmbrmcar » 01 Oct 2016, 17:42

164your5 {l Wrote}:
RustyBox {l Wrote}:
164your5 {l Wrote}:we don't need a forest world spiky. just pretend there's air conditioning in the suit

(btw I don't think an air conditioner would prevent a snowball from melting)


its a very powerful air conditioner

its a very powerful freezer
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Re: Forest World Spiky

Postby Krobonil » 29 Oct 2016, 00:11

suiciwd {l Wrote}:
But I think it's better to have a forest variant of spiky, because the current spiky just doesn't fit into a forest, imo

So what could be changed in the Forest Spiky?

How about one of the leave-creatures with spiky's armor?
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Re: Forest World Spiky

Postby BlasterMaster » 27 Dec 2016, 00:49

Maybe some kind of plant with thorns?
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Re: Forest World Spiky

Postby mteufel » 28 Dec 2016, 17:02

BlasterMaster, concept art (and if that's good some more art) is welcome!
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Re: Forest World Spiky

Postby BlasterMaster » 28 Dec 2016, 17:30

This my concept. What do you think? What would you like changed?
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Re: Forest World Spiky

Postby mteufel » 28 Dec 2016, 17:39

Looks good to me! Do you think it should have the same properties as the normal spiky, or different actions for its environment (asking for the code part)?

Feel free to start working on that!

(And by the way, you might want to reply to that email I wrote you via the forum mailing thing, I don't know if you've seen it already.)
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Re: Forest World Spiky

Postby BlasterMaster » 28 Dec 2016, 17:46

Thanks. I will work on the sprites. But I'm not a coder. And no I didn't see it yet. I'm still a little new to this forum.
Last edited by BlasterMaster on 28 Dec 2016, 18:07, edited 1 time in total.
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Re: Forest World Spiky

Postby Serano » 28 Dec 2016, 18:06

I like it, too. Since it's much smaller in-game, I think the spikes should be clearly visible, e. g. with a metal look. Otherwise it could be confusing why it hurt.
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Re: Forest World Spiky

Postby BlasterMaster » 28 Dec 2016, 18:08

That's why I'm going to make them red tipped. Also, I'm making the spikes bigger on the actual sprite.
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Re: Forest World Spiky

Postby BlasterMaster » 28 Dec 2016, 18:43

What do you think of this as a sprite? Any more changes before I start working on the animation?
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Re: Forest World Spiky

Postby BlasterMaster » 28 Dec 2016, 19:15

By the way mteufel, how do I check my inbox? I've been looking all around for it.
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Re: Forest World Spiky

Postby mteufel » 28 Dec 2016, 19:29

BlasterMaster, the sprite looks quite okay. I'd make the spikes more red though.

Also, I mean your standard email (the email you used to sign up for this forum), not a special forum feature.
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Re: Forest World Spiky

Postby BlasterMaster » 28 Dec 2016, 19:33

Thank you for comment. Modifications will be made.

Oh, right: regular e-mail. Gotcha. Some other boards have built-in e-mail for chatting. I was under the impression I had missed where the "in-box" was located. :D Okay, I'll take a look at that immediately.

Thanks for the heads-up.
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