Good afternoon. I modified the file player.cpp from src/object/ such that if the player has reached a checkpoint and dies, (s)he always respawns from the checkpoint, even if (s)he hasn't enough coins. I plan to make the game a little easier that way.
The source file is: https://git.sr.ht/~aprendiz_de_hacktivi ... player.cpp
Tested in SuperTux 0.6.3
I didn't submit it to the GitHub repo because I didn't think the ST team would want such a feature.
Thanks for reading.