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New badguy mr_jump

PostPosted: 20 Jan 2020, 19:06
by cookie monster
New badguy mr_jump

I made a new badguy based on the normal trampoline.
He will not kill Tux but will serve as a walking springboard.
What do you think?
https://drive.google.com/open?id=1PcrJx ... lyLs_V9hVC

Re: New badguy mr_jump

PostPosted: 20 Jan 2020, 20:27
by SuperTux20
It seems like an interesting idea, maybe it could be like the weird angry springboards with teeth from the SM3DW style in Mario Maker 2. Jump on top and there's no harm done, you get launched in the air. If it runs into you, however, you do take damage.

Re: New badguy mr_jump

PostPosted: 20 Jan 2020, 21:22
by Serano
Cool idea, do you only have sprites or code for him as well?

Re: New badguy mr_jump

PostPosted: 20 Jan 2020, 22:01
by cookie monster
No, I don't know much about programming.
But in the design part I know something.

Re: New badguy mr_jump

PostPosted: 22 Jan 2020, 12:37
by Alzter
Whoa, I love the concept and execution! Someone should code him in.

Re: New badguy mr_jump

PostPosted: 26 Jan 2020, 01:08
by Busybody43
But how, though?
I'm guessing we can use a non-portable spring on a unisolid moving tile with the walking sprite for now...
...But wait, wasn't that enemy already on the user ideas page of the old wiki?

Re: New badguy mr_jump

PostPosted: 27 Jan 2020, 16:09
by DevonST
...But wait, wasn't that enemy already on the user ideas page of the old wiki?


You are right! https://github.com/SuperTux/supertux/wiki/Ideas#mr-jump

Re: New badguy mr_jump

PostPosted: 28 Jan 2020, 02:12
by Busybody43
So, did cookie monster basically just bring an idea somebody already had and tell us about it again?

Re: New badguy mr_jump

PostPosted: 01 Feb 2020, 11:20
by Alzter
Busybody43 {l Wrote}:So, did cookie monster basically just bring an idea somebody already had and tell us about it again?


So, did BusyBody42 basically just see a post somebody already had and tell us about it again?

Re: New badguy mr_jump

PostPosted: 01 Feb 2020, 21:27
by Busybody43
That's not proper grammar (XD) but I knew that it seemed familiar... at least it looks a lot better than on the old wiki...

Re: New badguy mr_jump

PostPosted: 06 Feb 2020, 18:28
by cookie monster
Yes it's an idea from the old wiki that I saw.
I liked many of the ideas there so I tried to help and concretize them in design sprite.