New badguy mr_jump

New badguy mr_jump

Postby cookie monster » 20 Jan 2020, 19:06

New badguy mr_jump

I made a new badguy based on the normal trampoline.
He will not kill Tux but will serve as a walking springboard.
What do you think?
https://drive.google.com/open?id=1PcrJx ... lyLs_V9hVC
Attachments
Webp.net-gifmaker (1).gif
Webp.net-gifmaker (1).gif (10.99 KiB) Viewed 5598 times
Webp.net-gifmaker.gif
Webp.net-gifmaker.gif (4.63 KiB) Viewed 5598 times
cookie monster
 
Posts: 11
Joined: 26 Sep 2016, 15:56

Re: New badguy mr_jump

Postby SuperTux20 » 20 Jan 2020, 20:27

It seems like an interesting idea, maybe it could be like the weird angry springboards with teeth from the SM3DW style in Mario Maker 2. Jump on top and there's no harm done, you get launched in the air. If it runs into you, however, you do take damage.
They don't call me Chickenmeister for nothing, bub.
User avatar
SuperTux20
 
Posts: 47
Joined: 10 Dec 2019, 04:39

Re: New badguy mr_jump

Postby Serano » 20 Jan 2020, 21:22

Cool idea, do you only have sprites or code for him as well?
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: New badguy mr_jump

Postby cookie monster » 20 Jan 2020, 22:01

No, I don't know much about programming.
But in the design part I know something.
cookie monster
 
Posts: 11
Joined: 26 Sep 2016, 15:56

Re: New badguy mr_jump

Postby Alzter » 22 Jan 2020, 12:37

Whoa, I love the concept and execution! Someone should code him in.
User avatar
Alzter
 
Posts: 330
Joined: 01 Apr 2016, 10:18

Re: New badguy mr_jump

Postby Busybody43 » 26 Jan 2020, 01:08

But how, though?
I'm guessing we can use a non-portable spring on a unisolid moving tile with the walking sprite for now...
...But wait, wasn't that enemy already on the user ideas page of the old wiki?
Busybody43
 
Posts: 128
Joined: 20 Jan 2020, 02:38

Re: New badguy mr_jump

Postby DevonST » 27 Jan 2020, 16:09

...But wait, wasn't that enemy already on the user ideas page of the old wiki?


You are right! https://github.com/SuperTux/supertux/wiki/Ideas#mr-jump
I made a worldmap, see “Puzzles or Platforms?
User avatar
DevonST
 
Posts: 130
Joined: 18 Mar 2018, 11:01
Location: Germany

Re: New badguy mr_jump

Postby Busybody43 » 28 Jan 2020, 02:12

So, did cookie monster basically just bring an idea somebody already had and tell us about it again?
Busybody43
 
Posts: 128
Joined: 20 Jan 2020, 02:38

Re: New badguy mr_jump

Postby Alzter » 01 Feb 2020, 11:20

Busybody43 {l Wrote}:So, did cookie monster basically just bring an idea somebody already had and tell us about it again?


So, did BusyBody42 basically just see a post somebody already had and tell us about it again?
User avatar
Alzter
 
Posts: 330
Joined: 01 Apr 2016, 10:18

Re: New badguy mr_jump

Postby Busybody43 » 01 Feb 2020, 21:27

That's not proper grammar (XD) but I knew that it seemed familiar... at least it looks a lot better than on the old wiki...
Busybody43
 
Posts: 128
Joined: 20 Jan 2020, 02:38

Re: New badguy mr_jump

Postby cookie monster » 06 Feb 2020, 18:28

Yes it's an idea from the old wiki that I saw.
I liked many of the ideas there so I tried to help and concretize them in design sprite.
cookie monster
 
Posts: 11
Joined: 26 Sep 2016, 15:56

Who is online

Users browsing this forum: No registered users and 1 guest

cron