Big Tree for Worldmap

Re: Big Tree for Worldmap

Postby RustyBox » 09 Aug 2019, 17:19

BlasterMaster {l Wrote}:So, Here's my idea.


Looks really good. Could you also make a section with the two entrances being on the right and both sides as well and a cover-layer to hide the outside of the tree when not having entered? (I hope you get what I mean by that)
SuperTux Level Designer
User avatar
RustyBox
 
Posts: 149
Joined: 01 Apr 2016, 12:31
Location: Germany

Re: Big Tree for Worldmap

Postby BlasterMaster » 09 Aug 2019, 17:56

Oh! That's a really good idea!
You love goats, not me.
User avatar
BlasterMaster
 
Posts: 247
Joined: 26 Dec 2016, 23:04

Re: Big Tree for Worldmap

Postby Alzter » 13 Aug 2019, 06:15

BlasterMaster {l Wrote}:So, Here's my idea.


Awesome! Maybe make the leaves a bit more rounded though so they don't look too grid-like.
Works on SuperTux art from time to time.
User avatar
Alzter
 
Posts: 298
Joined: 01 Apr 2016, 10:18

Re: Big Tree for Worldmap

Postby RustyBox » 21 Aug 2019, 14:31

Also, having tiles/platforms that can be used for the inside of the tree should would be great.
SuperTux Level Designer
User avatar
RustyBox
 
Posts: 149
Joined: 01 Apr 2016, 12:31
Location: Germany

Who is online

Users browsing this forum: No registered users and 1 guest