My Art Contributions

Re: My Art Contributions

Postby Alzter » 29 Nov 2018, 08:24

Walking.gif
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Walk revision
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Re: My Art Contributions

Postby charlie » 29 Nov 2018, 11:43

Looks good Alzter. If I was being hyper critical then I'd say the wing/arm is a bit stubby and should connect a bit higher up and be a bit longer (then it'd need to bend less).
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Re: My Art Contributions

Postby Alzter » 29 Nov 2018, 12:03

Thanks for the feedback Charlie. I'm personally not bothered by it but I may possibly address it in future. In the meantime here's an owl.
Owl.gif
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You can see the creation process here: https://youtu.be/cpErsOfmPGY
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Re: My Art Contributions

Postby Alzter » 02 Dec 2018, 13:14

window.gif

Tile cleanups in progress.
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Re: My Art Contributions

Postby Alzter » 02 Dec 2018, 23:17

castle_block.gif
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Re: My Art Contributions

Postby Alzter » 03 Dec 2018, 01:57

castlerevamp.png

Tileset revamp
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Re: My Art Contributions

Postby BlasterMaster » 03 Dec 2018, 02:39

Nice.
My name is Jason. And I am an amateur artist. When I have the time, I try working on revamping some of the supertux art.
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Re: My Art Contributions

Postby Alzter » 03 Dec 2018, 05:08

BlasterMaster {l Wrote}:Nice.

Thanks! Didn't expect to see you here.
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Re: My Art Contributions

Postby Alzter » 04 Dec 2018, 00:54

Updated Fire and Ice Tux to have their respective hats as separate sprites on top of Big Tux, like Earth and Air Tux. Unfortunately it doesn't seem to work, as the hats don't appear despite me making them receive the exact actions Fire and Ice tux receive. I assume this is because something hard-coded is in the way, so for now Fire and Ice Tux have invisible hats for now until the issue is addressed. I put this on Github here: https://github.com/SuperTux/supertux/issues/957#issuecomment-443909134

Also subtly improving some of Tux's hats.
icehatnew.png
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Re: My Art Contributions

Postby BlasterMaster » 04 Dec 2018, 01:25

I made some rocks. But they'd need to be scaled down first.
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Re: My Art Contributions

Postby Alzter » 04 Dec 2018, 07:19

BlasterMaster {l Wrote}:I made some rocks. But they'd need to be scaled down first.

Whoah! Those are amazing! Nice work!
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Re: My Art Contributions

Postby Alzter » 04 Dec 2018, 07:20

Tux swimming and / or sliding.
Swim.png
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Last edited by Alzter on 04 Dec 2018, 07:41, edited 1 time in total.
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Re: My Art Contributions

Postby BlasterMaster » 04 Dec 2018, 07:25

I love your tux sprites. If you ever have time, could you make the climbing animation? The current one looks terrible.
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Re: My Art Contributions

Postby Alzter » 04 Dec 2018, 10:20

BlasterMaster {l Wrote}:I love your tux sprites. If you ever have time, could you make the climbing animation? The current one looks terrible.

Much agreed. It looks like it was made solely with the smudge tool. I'll see if I can get around to it. In the meantime have this:
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Re: My Art Contributions

Postby Alzter » 04 Dec 2018, 12:52

Was bored.
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Re: My Art Contributions

Postby BlasterMaster » 04 Dec 2018, 17:00

These are awesome.
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Re: My Art Contributions

Postby BlasterMaster » 05 Dec 2018, 01:14

When jumping on a poison ivy guy, there should be an animation of the leaves.
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Re: My Art Contributions

Postby BlasterMaster » 05 Dec 2018, 01:17

Let me know if the gif is playing properly.
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Re: My Art Contributions

Postby Alzter » 05 Dec 2018, 07:34

BlasterMaster {l Wrote}:Let me know if the gif is playing properly.

You have to convert it into replace frames instead of cumulative. Or just right click it and open in new tab to see it properly. Also WOAH does that look good.
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Re: My Art Contributions

Postby Alzter » 05 Dec 2018, 11:53

Zeekling.gif
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Another redone forest enemy. This time it's the Zeekling. His colouring is much more clean and doesn't have those ugly white splotches, and he animates more fluidly.
I haven't animated a smooth turn and a screech for it (as suggested to make Zeekling more fair) because it would be useless without the code changes, and I can only do things on the art side.
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Re: My Art Contributions

Postby Alzter » 05 Dec 2018, 13:20

PoisonIvy.gif
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Poison Ivy. I changed the shape of the leaves to look less circular and redid the animation.
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Re: My Art Contributions

Postby Alzter » 06 Dec 2018, 04:03

Respriting the Snail now. Went in quite a different direction, but I think it looks much nicer.
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SnailSpin.gif
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Re: My Art Contributions

Postby ProTux » 08 Dec 2018, 22:01

Alzter, can you redo the spiky sprite?
i cant wait for supertux v 0.6.0 to have brand new worlds!
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Re: My Art Contributions

Postby ProTux » 08 Dec 2018, 22:01

Alzter, can you redo the spiky sprite?
i cant wait for supertux v 0.6.0 to have brand new worlds!
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