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How to Summon an Object with scripting?

PostPosted: 04 Aug 2018, 03:13
by WeLuvGoatz
As far as I know, the only way to summon an object in-game is to have a custom object in a bonus block (like an enemy), but as of right now, objects can only be summoned right above the bonus block, even if you change the coordinates of the object using a text editor. Is there any way to spawn the object somewhere else, or any way to summon an object in a specified location using scripting? Thanks! :) :) :)

Re: How to Summon an Object with scripting?

PostPosted: 04 Aug 2018, 08:38
by manuel
It isn't possible to summon objects without bonus blocks or dispensers. It might be possible using owls in the future, too. But I don't think it's planned to add the possibility of scripting, because it could be easily abused to make quite unfair levels.

Re: How to Summon an Object with scripting?

PostPosted: 04 Aug 2018, 14:39
by WeLuvGoatz
Well, what about spawning the object in the bonusblock somewhere else? I can't seem to have it spawn anywhere else except right above the bonusblock? This is very frustrating, especially as I am making a level that has the player unlock a door with a bonusblock, and it looks very weird...