This is to brmbrmcar since i am a noob at PM's and such.
brmbrmcar, what is the script for spawning an enemy/kill Tux on a Bonus Block?
(bonusblock
(sprite "images/objects/bonus_block/bonusblock.sprite")
(x 189.3336639)
(y 384.616272)
(contents "custom")
(mriceblock)
)
brmbrmcar {l Wrote}:
Setting the block to a badguy is a little more difficult, because you can't do it in the editor. You have to edit the level file in a text editor. You want to find the bonus block you want to change, and set contents to "custom" then add a new line with the badguy in. For example, for an Iceblock it should look something like this:
- {l Code}: {l Select All Code}
(bonusblock
(sprite "images/objects/bonus_block/bonusblock.sprite")
(x 189.3336639)
(y 384.616272)
(contents "custom")
(mriceblock)
)
If you have any more questions or need more help please ask me.
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