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I have another script question, this time about worldmaps.

PostPosted: 13 Feb 2018, 04:08
by TheHeartlessCookie
Is there any way to make a path appear on a worldmap after a certain level is finished? I need a cutscene level to activate another part of the worldmap, but I can't for the life of me figure out how to do it.

Re: I have another script question, this time about worldmap

PostPosted: 13 Feb 2018, 10:56
by manuel
It is possible, but it needs some serious scripting. You can't just only use a script trigger in a level, you have to add something to the SuperTux savefile. If you really want to do this, just ask, but it will be more complicated than standard scripting.

Re: I have another script question, this time about worldmap

PostPosted: 13 Feb 2018, 15:18
by mteufel
This seems to be pretty much what https://github.com/SuperTux/supertux/pull/742 will implement once merged.

Re: I have another script question, this time about worldmap

PostPosted: 13 Feb 2018, 23:16
by TheHeartlessCookie
Thanks so much, both of you! I don't actually need to do it, I just thought it might add some pizzazz.