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[Level Editor] Start Custom Levels on Worldmap

PostPosted: 01 Jul 2016, 18:25
by FsxShader2012
Hello Guys,

I just recently rediscovered Super Tux and was pleased to see, that the level editor has made its way back into the game.

So I made a simple worldmap + level and thought, that I would spawn on the worldmap. But instead I could just chosse the level i made and after beating it, it just took me back to the main menu.

My Questions are:
    How do I make my Levelset start on the map?
    What do I need to do, so beating a level will take you back to the map?

Thanks in advance for all your replies! And sry if this has been asked before, I'm pretty new to the editor :?

Re: [Level Editor] Start Custom Levels on Worldmap

PostPosted: 02 Jul 2016, 18:36
by Tobbi
Hello FsxShader2012,

did you check the "Do not use worldmap" option in level subset properties?

Re: [Level Editor] Start Custom Levels on Worldmap

PostPosted: 04 Jul 2016, 11:52
by FsxShader2012
Nope didn't check the "Do not use worldmap" option. Should I check it?

Edit: Just realised that the option IS checked. Unchecked it and it works just as intended. Thanks for your help! :heart:

Re: [Level Editor] Start Custom Levels on Worldmap

PostPosted: 04 Jul 2016, 12:03
by Tobbi
Please zip up your level subset folder and attach it here.

Re: [Level Editor] Start Custom Levels on Worldmap

PostPosted: 04 Jul 2016, 12:08
by FsxShader2012
Just edited my post before you posted your last reply. It is working as intended now. Thanks for your help! :heart:

Re: [Level Editor] Start Custom Levels on Worldmap

PostPosted: 04 Jul 2016, 12:10
by Tobbi
Great!

Can you do all of us a favor and attach your levelset here when you're finished?

Thanks!

Re: [Level Editor] Start Custom Levels on Worldmap

PostPosted: 04 Jul 2016, 12:44
by FsxShader2012
Sure will. :)