[Level Editor] Start Custom Levels on Worldmap

[Level Editor] Start Custom Levels on Worldmap

Postby FsxShader2012 » 01 Jul 2016, 18:25

Hello Guys,

I just recently rediscovered Super Tux and was pleased to see, that the level editor has made its way back into the game.

So I made a simple worldmap + level and thought, that I would spawn on the worldmap. But instead I could just chosse the level i made and after beating it, it just took me back to the main menu.

My Questions are:
    How do I make my Levelset start on the map?
    What do I need to do, so beating a level will take you back to the map?

Thanks in advance for all your replies! And sry if this has been asked before, I'm pretty new to the editor :?
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Re: [Level Editor] Start Custom Levels on Worldmap

Postby Tobbi » 02 Jul 2016, 18:36

Hello FsxShader2012,

did you check the "Do not use worldmap" option in level subset properties?
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Re: [Level Editor] Start Custom Levels on Worldmap

Postby FsxShader2012 » 04 Jul 2016, 11:52

Nope didn't check the "Do not use worldmap" option. Should I check it?

Edit: Just realised that the option IS checked. Unchecked it and it works just as intended. Thanks for your help! :heart:
Last edited by FsxShader2012 on 04 Jul 2016, 12:06, edited 1 time in total.
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Re: [Level Editor] Start Custom Levels on Worldmap

Postby Tobbi » 04 Jul 2016, 12:03

Please zip up your level subset folder and attach it here.
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Re: [Level Editor] Start Custom Levels on Worldmap

Postby FsxShader2012 » 04 Jul 2016, 12:08

Just edited my post before you posted your last reply. It is working as intended now. Thanks for your help! :heart:
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Re: [Level Editor] Start Custom Levels on Worldmap

Postby Tobbi » 04 Jul 2016, 12:10

Great!

Can you do all of us a favor and attach your levelset here when you're finished?

Thanks!
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Re: [Level Editor] Start Custom Levels on Worldmap

Postby FsxShader2012 » 04 Jul 2016, 12:44

Sure will. :)
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