Ideas for the next release?

Re: Ideas for the next release?

Postby Nickerson Romero » 09 May 2020, 15:59

i'm thinking i think i should add a lava ball enemy the enemy is up and down inside lava https://github.com/SuperTux/wiki/blob/master/images/Castle-lava.jpg
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Re: Ideas for the next release?

Postby DevonST » 09 May 2020, 16:07

I find these Hotheads or Podoboos very annoying in Super Mario. Most of the time they hide in the lava. This means that you need to wait before jumping over any lava pit because there could be a Hothead waiting for you. Getting hit by a Hothead often feels like it’s not your fault. If you decide to add it, please make sure that they are less annoying.
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Re: Ideas for the next release?

Postby Busybody43 » 10 May 2020, 04:43

Like, make the lava bubble a bit where they'll jump out of, so you'll know where they are?
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Re: Ideas for the next release?

Postby DevonST » 10 May 2020, 06:28

I just noticed that the proposed lava balls would be basically the same as the fish that is already in the game. The fish never annoyed me. I think the reason is that fish hide for a shorter time so the moment you reach the water pit you already know there is a fish in it. The lava balls could be a secondary sprite for the fish enemy.
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Re: Ideas for the next release?

Postby flan » 10 May 2020, 07:08

The problem with podoboos in Mario is that they are often unpredictable. Maybe keeping them on a set timer (like the fish) would make them less annoying? If they come out of the lava on a quick enough schedule, you should be able to see them in front of Tux in time to know where they are in the lava. That way you wouldn't have to guess.
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Re: Ideas for the next release?

Postby Busybody43 » 10 May 2020, 23:52

exception: lava balls can move horizontally when jumping.
(fireproof too, but that's what the flame fish enemy should be like as well)
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