If you remember, there used to be an ingame editor in SuperTux 0.1.3, but was removed and an external editor was made instead. What I'm working on is a new ingame editor.
Why?Supertux 0.1.3 had and ingame editor and it was saying the players one important thing: It's easy to make a level. So many players were making levels for Supertux, so it became quite famous. The external editor has tendency to get outdated. It has been up-to-date with official Supertux releases only once, in 0.3.0. After that it has been up-to-date only with svn and git unofficial releases. What is more, it has problems with running on Windows platforms.
It must be unpractical...I'll do my best to make is as practical it could be. However, it's still not the end of external editors. The 0.1.3 editor wasn't as practical as the 0.3.0 external editor, but it was still easier-to-get and forced the players to make at least one level. It should make Supertux famous again, even a bit more, because of the scripting stuff, that comes with a lot of new possibilities.
It must be hard to code...Noone forces you to help. If you think that I haven't done anything for it, you should know that I've already commited more than 11,000 lines of code for it. And you can also test it if you think that I've created the screenshot by a graphical editor.
Screenshot of current state:http://i.imgur.com/LaOQxVj.jpgvideo:
https://www.youtube.com/watch?v=yG1pW4hRiIoThe ingame level editor has been released within SuperTux 0.5.0. You can post here a feedback.