Issue in tilemap editing

Issue in tilemap editing

Postby DavideP » 02 May 2020, 19:01

Hello,
I frequently work in the Supertux editor and I'm not able to make running a tilemap.
I attached some files to better explain the issue:
In screen 3, running is false, but in screen 2 I selected true.
screen 1 is just to show you the method to get screens.

Thank you for anyone supporting me
screen3.jpg
screen2.jpg
screen1.jpg
DavideP
 
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Re: Issue in tilemap editing

Postby Busybody43 » 04 May 2020, 16:22

I had this issue too!
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Re: Issue in tilemap editing

Postby RustyBox » 15 May 2020, 09:06

I don’t quite see what makes the tilemap in image nr. 3 say that runnig is false. There isn’t even a path node attached to it.
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Re: Issue in tilemap editing

Postby DavideP » 23 May 2020, 11:22

I'm sorry for the delay,
Unfortunately, even if there is a path node, running is always false.
Luckily, with the scripting method GOTO_NODE the tilemap starts moving (but with the method START_MOVING it doesn't work)
Thank you for the reply.



P.S. I really like your game
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