The SuperTux team is excited to announce the availability of the bugfix release 0.6.1 after one year of development.
Changes:
Rework of the first 3 Bonus Worlds
Added 3 new bonus worlds to the core game
Improvements to the story mode
Addition of Ghost Forest to the Story Mode
New Backgrounds and Music by BlasterMaster
Tiles and Sprites Improvements by Alzter, weluvgoatz and RustyBox
New enemy: The Ghoul
Fixes and optimizations (Fixing buggy controls, game speed, etc.)
Level Editor Improvements, Fixes and Optimisations
Revamp of the Credits Menu
Blocks (and other objects behaving like blocks, such as lanterns) no longer jitter when stacked on top of one another
Trampolines as bonus block contents no longer hurt Tux
An issue causing music not to get saved in the level editor was fixed
If you’d like to help with SuperTux development, you can find more resources in our wiki at https://github.com/SuperTux/supertux/wiki. Please get in touch with us. The fastest way is usually IRC, but please wait if you don’t get an answer immediately. We urgently need more graphic designers and developers for future releases, help in these areas would be really appreciated.
A big thanks to all of our translators who worked very hard to translate the new strings in time.
Source tarballs and builds for Windows (32-bit and 64-bit), OS X/macOS and Linux (via AppImage) are available on the Downloads page, or via GitHub.
https://github.com/SuperTux/supertux/releases/tag/v0.6.1