Ideas For Enemies?

Ideas For Enemies?

Postby KiyanTheBluePenguin » 15 Dec 2019, 15:23

I Just Want To Know What You Guys Would Like As Some Enemies,
As Im Just Wondering.

Also, No, Im Not A Dev In The SuperTux Team.
Any Questions Are Allowed.
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Re: Ideas For Enemies?

Postby SuperTux20 » 27 Dec 2019, 01:48

Perhaps something like the Hammer Bros from Mario? Fire, Ice, and Boomerang Bros wouldn't be bad either.

Composite snowballs of various sizes. Jump on it, and it splits into multiple snowballs of varying types (normal, smart, captain), more snowballs for bigger ones. That role is kinda already filled by the Snowman, but he's just like a two-hit snowball that's abnormally tall at first.

A Piranha Plant-like enemy that comes out of pipes. I guess there's already an enemy that acts like a Piranha Plant when it's on the ground, but not in pipes. (Side note, I think pipes should be objects, not tiles)

A Flying Snowball that moves back and forth instead of up and down.
Last edited by SuperTux20 on 30 Dec 2019, 17:29, edited 1 time in total.
They don't call me Chickenmeister for nothing, bub.
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Re: Ideas For Enemies?

Postby WeLuvGoatz » 27 Dec 2019, 01:58

1) A snowball-like swimming fish enemy, so Tux won't get lonely when he eventually swims.

2) Walking Rocks + Walking Trampolines, who turn into normal versions (normal rock, normal trampoline) of themselves upon death.

3) A Rolling snowball or spikeball that rolls down hills and stuff.
Disclaimer: I don't actually love goats (that much, mind). :P
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Re: Ideas For Enemies?

Postby KiyanTheBluePenguin » 27 Dec 2019, 12:50

So Far, Im Liking These Ideas.
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Re: Ideas For Enemies?

Postby E200 » 27 Dec 2019, 16:47

Jumping flames that act like fish, while still keeping the flame's properties.
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Re: Ideas For Enemies?

Postby Random Paradox » 27 Dec 2019, 17:34

A variant of the spider that goes on a ceiling (or maybe a wall) and then bungee jumps towards tux with it's web when tux goes underneath. Frogatto had this working very well but I'm not sure if it ever got used.
{l Code}: {l Select All Code}
import random
class Rami:
  """This is Rami, also known by his nickname, Random Paradox."""
  def is_awake():
    return bool(random.getrandbits(1))
  if is_awake() == true:
    print("Hello.")
  else:
    print("zZzZ")
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Re: Ideas For Enemies?

Postby SuperTux20 » 02 Jan 2020, 17:36

How about something like the Broozer?
Image
They could break the bigblock.png and block5.png blocks among other things like crates and bonus blocks.
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