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Asset sources

PostPosted: 27 Dec 2009, 19:52
by TheAncientGoat
Just a reminder from IRC on places to grab resources from:

http://www.blendermodels.org/models/big_buck_bunny/

http://opengameart.org/browse/3d/all

Add more if you can think of any :)

Re: Asset sources

PostPosted: 27 Dec 2009, 20:06
by qubodup

Re: Asset sources

PostPosted: 27 Dec 2009, 22:24
by amuzen
I'm not sure how long my mental health will last if I'll try to go through all of the huge list, but I guess we'll find out in a couple days when I'll resume working on content. A bit more precise suggestions or perhaps even links to individual files are welcome too, however. Those might save lives. :p

For those who don't idle on IRC, I'm looking for assets that I can include to the next release. At the moment, I mainly need medium to low polygon models for monsters, map objects, and tiles. Style and consistency aren't such big concerns yet so basically any tips about decent looking assets that could be possibly used in a dungeon crawl are welcome.

Re: Asset sources

PostPosted: 18 Mar 2010, 10:20
by qubodup
I remembered that there were hair texture problems a year or so ago, so perhaps this OGA hair submission might be of use.

Re: Asset sources

PostPosted: 18 Feb 2011, 21:22
by noyken
http://www.blendswap.com/ has some pretty good art and it is all licensed cc0, cc by or cc by-sa http://www.blendswap.com/licenses/

Re: Asset sources

PostPosted: 18 Feb 2011, 21:42
by noyken
http://www.blendswap.com/3D-models/characters/aika-thompson/
http://blenderartists.org/forum/showthread.php?t=208674

high quality, anime styled and cc by-sa
you could use this as a player character and/or npcs


also: i look forward to future releases of this awesome anime styled action adventure game :D

Re: Asset sources

PostPosted: 20 Feb 2011, 10:06
by amuzen
I took a look at the model and it looked promising. I think we'll be able to make use of the clothes at least, and perhaps some other parts of the model as well. Thank you for bringing it to our attention.