Game crashes after creating a new game
Posted: 18 Aug 2013, 16:31
Here is the console output from the moment the game started running. The game was compiled under Linux Mint 14 x64.
- {l Code}: {l Select All Code}
2013-08-18T16:16:21Z: Started global event "brigand camp"
2013-08-18T16:16:21Z: Started global event "random monsters"
2013-08-18T16:16:21Z: Client login from "localhost" using account "local".
fish: Job 1, './lipsofsuna ' terminated by signal SIGSEGV (Address boundary error)