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Re: Burningwell....

PostPosted: 21 Jul 2012, 09:48
by hc
Just like to add that a way cheaper and smaller compact camera with builtin auto zoom lens is enough,
as long as it provides a lot of zoom (about 15x and upwards).
Pixels don't help when the object is out of focus.
And I once heard that smaller ccd chips had a better signal to noise ratio.
Better for traveling, too.

The more optical (!) zoom the better, and it is best to disable digital zoom right away...

Happy texture sniping :)

Re: Burningwell....

PostPosted: 06 Nov 2013, 14:58
by titi

Re: Burningwell....

PostPosted: 06 Nov 2013, 15:35
by Evropi
Can't see them. You should probably remove the spoilers and link to them or just embed them. Few people use dial-up nowadays.

Not to mention that they all return an 'access forbidden' (403) error. :(

Re: Burningwell....

PostPosted: 06 Nov 2013, 16:38
by Skorpio
You can simply go to burningwell and click on See the newest images. ;)

Thanks for your effort titi!

Re: Burningwell....

PostPosted: 11 Nov 2013, 19:22
by titi
I hope the links work now ?
I have no clue what was blocking them.

Re: Burningwell....

PostPosted: 11 Nov 2013, 19:38
by qubodup
The images were embedded before. Probably embedded images are blocked on burningwell for bandwidth preservation reasons

Re: Burningwell....

PostPosted: 27 Nov 2013, 14:35
by rubberduck

Re: Burningwell....

PostPosted: 15 Dec 2013, 23:12
by titi
Thanks for the feedback and for teh textures ;-) .

Re: Burningwell....

PostPosted: 24 Jan 2014, 15:45
by rubberduck
i discovered something important about these "broken" images

in the preview there are some images without a preview

for example under textures/material surfaces /other the 4th.
in this case it is only the preview what doesn't work

in some cases the preview works, but the image not.
in this case you could try to use the bigger one, this should work