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Tutorials

PostPosted: 06 Aug 2013, 18:13
by Julius
I thought it would be nice to have a thread with FOSS art tutorials.

Requirements: Needs to be done using only FOSS tools (Blender3D, GIMP etc.).
Bonus: Sample result art available under an open license.

I will start:
Creation of a 3D first person model weapon:
http://opengameart.org/forumtopic/makin ... s-finished
http://opengameart.org/content/flintlock

Edit: Hmm seems my moderator rights aren't sufficient to make this sticky :(

Re: Tutorials

PostPosted: 08 Sep 2013, 04:10
by cdxbow
Misfit3D Tutorials
Julius, I missed this one. I will post Misfit3D & Misfit Cubed tutorials. There are quite a few online, including video. The help is very good, I have put a copy with some additional stuff about the MD5 export http://www.teamxbow.org/cube/misfit3d/olh_index.html I found the Model Introduction very useful.

Tutorials
Making MD3 models for quake games - Tree part 1 http://sgq3-mapping.blogspot.com.au/2010/03/misfit-model-3d-and-q3-based-game.html & part 2 http://sgq3-mapping.blogspot.com.au/201 ... art-2.html

Video
Making a wheel (basic) http://www.youtube.com/watch?v=1KQFh8uRBjk
Boning a mesh - http://www.youtube.com/watch?v=h9hwM2o3BvQ
Boning a hand (pardon me) http://www.youtube.com/watch?v=h2xuTypdp6Q
Animating a hand - http://www.youtube.com/watch?v=PAzPRbUJAJQ
Misfit3D texture mapping tutorial - http://www.youtube.com/watch?v=8tIvUs5m-DU (non English)

Re: Tutorials

PostPosted: 18 Sep 2013, 17:45
by Julius
http://www.gamefromscratch.com/page/Com ... asset.aspx

quote:
I've been working on a Blender tutorial for some time now. The tutorial is finally completed and came in at 21 parts in length! In my previous posting on reddit, I had just finished the texturing portion.

Now the following sections have been added:

Simple Keyframe Animation

The Blender Camera

Blender Lighting

Rendering

Appendix A: Adding detail to a low polygon model

Since I am finally done I also put together a Table of Contents for the entire series, all 21 parts. Each part links to the next part and each assumes you've read all the previous parts. Hmmm... is this still a tutorial at this point, or officially a book?

TL;DR I've created a 21 part text based tutorial series that will take you from absolutely zero experience with Blender, to being able to create textured 3D models or rendered sprites for your game. You can read it here.

Hope you enjoy it. ... now onto LibGDX tutorials. :)


comment here: http://www.reddit.com/r/gamedev/comment ... eate_game/

Re: Tutorials

PostPosted: 14 Jul 2015, 13:15
by Julius
Nice tutorial on how to create normal-mapped map models from the Xonotic project:
http://forums.xonotic.org/showthread.ph ... &pid=72865

Re: Tutorials

PostPosted: 18 Dec 2015, 10:11
by Julius
Lots of good basics with Blender3D tips:
http://www.cgmasters.net/free-tutorials ... en-assets/