I'm looking for a detailed preferably video tutorial on 3d modeling in MD5 format. Primarily for the Sauerbraten: Cube 2 engine.
More or less I need someone to show me how I / or rather my graphic modeling team can import models, modify them and output them again.
We need help with all aspects of the modeling.
Choosing a free modeling software, (and version)
Installing required plugins,
Importing the model, making a minor adjustment to a model, (place rectangle in area)
Exporting the model for use in the engine
If someone could create such a tutorial I as well as many others i'm sure would be very grateful.
Why?
I'm looking to start a large scale game project.
I've been developing various software for a long time and I've worked on many projects as a modder over many years. I LOVED modding MMO environments and I would like to do it again. However time is getting difficult to free up and I would like to try and profit off of my next project. So I'm turning to the cube 2 engine as a basis for the game.
I figure I start with a battle arena concept and if the project is successful then I may look to take it to a completely full MMO.
I like the cube 2 engine, it has a licensing scheme that is good for this project and the only problem now is i need to have my team make some license free models to start with.