Ryzom asset repository - 1.4 gb of media files

Posted:
07 May 2010, 13:01
by michalg
http://media.ryzom.com/Under Creative Commons License Attribution-Share Alike 3.0
Re: Ryzom asset repository - 1.4 gb of media files

Posted:
07 May 2010, 13:43
by titi
Re: Ryzom asset repository - 1.4 gb of media files

Posted:
10 May 2010, 21:01
by Skorpio
BTW does anyone know where I can find a .max importer for Blender? I searched for an importer some months ago, but couldn't find one.
Re: Ryzom asset repository - 1.4 gb of media files

Posted:
10 May 2010, 22:50
by qubodup
Skorpio {l Wrote}:BTW does anyone know where I can find a .max importer for Blender? I searched for an importer some months ago, but couldn't find one.
All resources on the web I found indicate that this is impossible
Re: Ryzom asset repository - 1.4 gb of media files

Posted:
10 May 2010, 22:59
by ghoulsblade
Afaik .max is 3d-studio-max internal format, likely proprietary and version dependent. (don't confuse with the mesh-dump format .3ds, iirc looses interesting data though).
It's probably neccessary to export the models from inside max (e.g. student version or so) and run an exporter to some generic/usable format : e.g. blender or collada?
Re: Ryzom asset repository - 1.4 gb of media files

Posted:
11 May 2010, 10:01
by qubodup
The NeL shapes at
http://media.ryzom.com might be useful. Also note:
3D objects were made with 3dsmax. Work is already underway to eliminate that dependency and use free software alternatives like Blender.
From
http://dev.ryzom.com/wiki/ryzom/HELP_US - I recommend going to #ryzom

Re: Ryzom asset repository - 1.4 gb of media files

Posted:
03 Jun 2010, 10:00
by qubodup
Split ccbysa license discussion to
viewtopic.php?f=7&t=432 because it's an important question in itself