I have over 50 3D models that need textures and 0 art skills to do it. Does anyone have any knowledge in dealing with a huge amount of artwork that could pass on some advice to me on what the best approach would be.
The files are in Ogre's xml format and I'll be working in blender 3d. The kind of advice I could use is a start to finish guide in the best way of skinning them. I don't need a how to use blender guide. More of "best way to paint the models", "How to make them look good", "What's the kind of workflow you go through when selecting a texture and painting it on a model".