Mech sketch
Posted: 08 Aug 2011, 16:41
Taking this out of the pimping thread
did some more tweaking.
Attached you can find the obj (CC-By-SA or GPLv2+ licensed).
Some suggestions are welcome.
Ultimatly I would love to make a urban fighting mech game based on idTech4 once the source gets released, but with my track record of loosing interest I guess that is a pipe dream.
However to keep art requirements low, I would just create different load outs of this mech (e.g. different weapons... one with a big attilery cannon on the right shoulder for example etc.) and the cities would be post-nuclear/nuclear winter with a lot of snow, fog and so on to be able to build them rather quickly (but still nice looking).
Gameplay would be a bit like Hawken ( http://www.hawkengame.com/ ), but maybe adding a COOP modus and fighting against giant alien mechs (Evangelion style) would be awesome too
But as I said... another pipedream of mine
did some more tweaking.
Attached you can find the obj (CC-By-SA or GPLv2+ licensed).
Some suggestions are welcome.
Ultimatly I would love to make a urban fighting mech game based on idTech4 once the source gets released, but with my track record of loosing interest I guess that is a pipe dream.
However to keep art requirements low, I would just create different load outs of this mech (e.g. different weapons... one with a big attilery cannon on the right shoulder for example etc.) and the cities would be post-nuclear/nuclear winter with a lot of snow, fog and so on to be able to build them rather quickly (but still nice looking).
Gameplay would be a bit like Hawken ( http://www.hawkengame.com/ ), but maybe adding a COOP modus and fighting against giant alien mechs (Evangelion style) would be awesome too
But as I said... another pipedream of mine