https://dust3d.org/
Source available here: https://github.com/huxingyi/dust3d
https://blogs.dust3d.org/2018/11/29/the ... -pipeline/
Besides the easy to use 2D reference to 3D model workflow, the very simple animation feature is what excites me the most right now It seems to partially implement ideas from this talk: www.gdcvault.com/play/1020583/Animation ... e-Approach
Small video of workflow: https://youtu.be/wQerDObDjOs
https://www.gamefromscratch.com/post/20 ... eller.aspx