by svenskmand » 12 Mar 2011, 18:54
Yes that was nice, although I am not sure how well this works when you allow building a whole room at once. Then the resulting playback of this sound 25 times for a 5x5 room might be annoying :S have you tried to make a file where you playback 1 sample, then 2 at once, then 3 at once, and so on? For a 5x5 room you would first hear 1 playback at once, then 2, then 3, then 5, then 3, then 2 and lastly 1. Is the room is build from one corner to the other corner.
I think that it will be very annoying, which is also very likely the reason why this is not done in DK2. In DK2 the sound was very neutal sounding, an the bumping did not occur. But I think we can still do it the way DK2 did.
How did you make the sound effect, and what recording equipment (mics) do you have?
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