Graphical Errors, Bugs, Glitches on Arch 64bit, ATI

Graphical Errors, Bugs, Glitches on Arch 64bit, ATI

Postby qubodup » 21 Sep 2013, 18:26

Hi,

I'm eager to test the rift with LW3D but am experiencing graphical glitches.
Video: http://youtu.be/WH2OgqaWnZY

It is a bit as if the background is not (re-drawn).

My system:
{l Code}: {l Select All Code}
Distro      Linux qbox 3.11.1-1-ARCH #1 SMP PREEMPT Sat Sep 14 19:30:21 CEST 2013 x86_64 GNU/Linux
CPU         model name : AMD Phenom(tm) 9550 Quad-Core Processor
VGA         01:05.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] RS780 [Radeon HD 3200] (prog-if 00 [VGA controller])
RAM         Mem: 3.6G 2.7G 976M 0B 68M 625M
GCC         gcc (GCC) 4.8.1 20130725 (prerelease)
VGA driver  OpenGL vendor string: X.Org
Video driver packages:
local/xf86-video-ati 1:7.2.0-1 (xorg-drivers xorg)
local/xf86-video-vesa 2.3.2-3 (xorg-drivers xorg)


Can I do anything to make it easier to understand the problem?
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Re: Graphical Errors, Bugs, Glitches on Arch 64bit, ATI

Postby hc » 05 Oct 2013, 01:20

Sorry for my late reply.
And I'm sorry I can not really tell what the problem is.
Most probably some kind of incompatibility between gfx cards.
Or incompatibility of required gfx mode/resolution.
I'm running on nvidia.

Could you paste the parameters passed to the linwarrior binary?
(Parameters in the shellscript?)
github.com/hackcraft-de
hackcraft.de
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Re: Graphical Errors, Bugs, Glitches on Arch 64bit, ATI

Postby qubodup » 05 Oct 2013, 02:57

Do you mean any of this?
{l Code}: {l Select All Code}
$  ./linwarrior-1280px
LinWarrior 3D  (Build Sep 21 2013) by hackcraft.de
17 INFO de.hackcraft.game.GameMain - Reading Commandline Arguments...
17 INFO de.hackcraft.game.GameMain - Initializing SDL Video- and -Input-Subsystems...
63 INFO de.hackcraft.game.GameMain - Initializing Video-Mode and -Parameters...
143 INFO de.hackcraft.game.GameMain - Initialising GLEW...
154 INFO de.hackcraft.game.GameMain - Setting Custom Window-Title...
161 INFO de.hackcraft.game.GameMain - Initializing OpenAL audio...
161 INFO de.hackcraft.game.GameMain - Enabling OpenAL
196 INFO de.hackcraft.game.GameMain - Initialising OpenGL Settings...
232 INFO de.hackcraft.game.GameMain - Initialising Input Settings...
232 INFO de.hackcraft.game.GameMain - Breeding Minions...
232 INFO de.hackcraft.game.GameMain - Showing load screen...
278 INFO de.hackcraft.game.GameMain - Initialising Mission...
278 INFO de.hackcraft.game.OpenMission - Loading global properties...
279 INFO de.hackcraft.game.OpenMission - Setting mission date and time...
280 INFO de.hackcraft.game.OpenMission - Initialising chat subsystem...
280 INFO de.hackcraft.game.OpenMission - Initialising background subsystem...
280 INFO de.hackcraft.world.background.BackgroundSystem - Generating Permutation 256...
280 INFO de.hackcraft.world.background.BackgroundSystem - Generating Ground...
381 INFO de.hackcraft.world.background.BackgroundSystem - Generating Sun...
386 INFO de.hackcraft.world.background.BackgroundSystem - Generating Earth...
403 INFO de.hackcraft.world.background.BackgroundSystem - Generating Lavos...
415 INFO de.hackcraft.world.background.BackgroundSystem - Generating Moon...
427 INFO de.hackcraft.world.background.BackgroundSystem - Generating Clouds...
578 INFO de.hackcraft.world.background.BackgroundSystem - Generating Galaxy...
578 INFO de.hackcraft.world.background.BackgroundSystem - Generating Galaxy for -X...
704 INFO de.hackcraft.world.background.BackgroundSystem - Generating Galaxy for +X...
829 INFO de.hackcraft.world.background.BackgroundSystem - Generating Galaxy for -Y...
954 INFO de.hackcraft.world.background.BackgroundSystem - Generating Galaxy for +Y...
1080 INFO de.hackcraft.world.background.BackgroundSystem - Generating Galaxy for -Z...
1205 INFO de.hackcraft.world.background.BackgroundSystem - Generating Galaxy for +Z...
1331 INFO de.hackcraft.game.OpenMission - Initialising trigger subsystem...
1331 INFO de.hackcraft.game.OpenMission - Initialising city subsystem...
1331 INFO de.hackcraft.game.OpenMission - Initialising experimental or preliminary subsystems...
1331 INFO de.hackcraft.game.OpenMission - Initialising planetary maps...
1331 INFO de.hackcraft.world.sub.landscape.rPlanetmap - Generating solid ground...
1939 INFO de.hackcraft.game.OpenMission - Initialising call groups...
1939 INFO de.hackcraft.game.OpenMission - Initialising default sensitivities...
1939 INFO de.hackcraft.world.World - Group created: 30695920 as /player/human
1939 INFO de.hackcraft.world.World - Group created: 31386240 as /health/dead
1939 INFO de.hackcraft.game.OpenMission - Initialising Skytide City...
1939 INFO de.hackcraft.world.sub.cityscape.rTile - Generating Roads...
5950 INFO de.hackcraft.world.sub.cityscape.rBuilding - Generating Rooftops...
5950 INFO de.hackcraft.world.sub.cityscape.rBuilding - Generating Facades...
8075 INFO de.hackcraft.world.sub.model.rRigged - Generating Camoflage...
14278 INFO de.hackcraft.world.sub.weapon.rWeapon - Generating Haze...
14289 INFO de.hackcraft.world.World - Group created: 31954592 as /faction/blue
14289 INFO de.hackcraft.world.World - Group created: 31955136 as /faction/red
14325 INFO de.hackcraft.game.OpenMission - Initialising Starcircle Town...
14325 INFO de.hackcraft.game.OpenMission - STARCIRCLE height: 0
14371 INFO de.hackcraft.game.OpenMission - Initialising Penta Spaceport...
14400 INFO de.hackcraft.game.OpenMission - Initialising Pyra Nano Corp...
14568 INFO de.hackcraft.game.OpenMission - Initialising vehicles...
14583 WARN de.hackcraft.world.sub.weapon.WeaponSystem - No such weapon none.
14584 WARN de.hackcraft.world.object.cMech - No weapon selected for Center
14604 INFO de.hackcraft.game.OpenMission - Initialising mission triggers...
14604 INFO de.hackcraft.game.GameMain - Entering Mainloop...
14604 INFO de.hackcraft.world.World - Group created: 89060992 as /faction/green
14604 INFO de.hackcraft.world.World - Group created: 89061152 as /faction/yellow
#include <=> [/base/prgs/utils.inc]
#include <=> [/base/prgs/warp.inc]
#include <=> [/base/prgs/color.inc]
Thank you for playing.
[qubodup@qbox linwarrior]$ cat ./linwarrior-1280px
#!/bin/sh

# Run LinWarrior
./dist/linwarrior game -w -r 1280
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Re: Graphical Errors, Bugs, Glitches on Arch 64bit, ATI

Postby hc » 07 Dec 2013, 13:49

Seems like you're running in windowed mode?
Do these glitches occour in fullscreen, too?
Is fullscreen possible on your machine?
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Re: Graphical Errors, Bugs, Glitches on Arch 64bit, ATI

Postby qubodup » 07 Dec 2013, 19:02

The same happens in fullscreen (./dist/linwarrior game -r 1920 -m 0 -s 0 -l 1) on my natively 1920x1200 screen.
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