Stomp Sounds for immersion [implemented]
Posted: 24 May 2012, 19:58
When I play MechWarrior 3, one of the features that connects me to the game emotionally are the stomp sounds. If you don't know what I mean, this YouTube video of the first MW3 mission (time index on mission start) might bring you on the same page.
I just tried LinWarrior after not having played it for months and was disappointed by the silence. I had to shoot, to be sure whether it was a bug or there were simply no movement sounds in place.
I would like to suggest adding the robotstep*.wav files from Lee Barkovich's Robotic Sounds pack as stomp sounds to the game.
I just tried LinWarrior after not having played it for months and was disappointed by the silence. I had to shoot, to be sure whether it was a bug or there were simply no movement sounds in place.
I would like to suggest adding the robotstep*.wav files from Lee Barkovich's Robotic Sounds pack as stomp sounds to the game.