Bunnycrusher (Blendswap)

Bunnycrusher (Blendswap)

Postby charlie » 01 Nov 2011, 02:45

Free Gamer - it's the dogz
Vexi - web UI platform
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Re: Bunnycrusher (Blendswap)

Postby hc » 19 Nov 2011, 21:30

I've just had a look at the Bunnycrusher (in an editor) and it looks worse than I've expected...
for your all amusement:

60.068 vertex
58.053 quads

That make mere 116.106 (one-hundred-thousand and sixteen-thousand, one hundred and six) triangles.


However this model is suited to automatic triangle reduction which can arrive at about 3000 triangles:

bunnycrusher reduced to 3000 triangles.
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