<remaxim>well, it is called freegamedev... means you develop games for other people for free xD
ghoul {l Wrote}:oh noes, the death of nexuiz and all those cool strategy games ?
Sindwiller {l Wrote}:ghoul {l Wrote}:oh noes, the death of nexuiz and all those cool strategy games ?
Well, it might explain to some extent why those communities don't grow a lot
Sindwiller {l Wrote}:Imho, it might just be the time for FOSS games to refocus and deliver some Singleplayer awesomness
Sindwiller {l Wrote}:I just think that decent SP games might spawn bigger communities. And there is a lack of FOSS SP game in general.
Btw. is there any FOSS game with co-op mode?
Yahtzee might be right in one thing. For all I know great majority of people do not engage in multiplayer, at least in competetive one. I have seen some internal EA statistics that showed that only 4% of all players of Gears of War have engaged in competetive multiplayer. The rest either did not try it at all, or tried and quickly gave up. It is worth noting though that numbers for non-competetive multiplayer, like various forms of co-op and horde modes, are higher (I don't know a precise number).
<remaxim>well, it is called freegamedev... means you develop games for other people for free xD
ghoulsblade {l Wrote}:There are too many frameworks and engines and too few good games.
I think the really useful tools are created and generalized during making games rather than for their own sake.
ghoulsblade {l Wrote}:making games > making tools to make games
There are too many frameworks and engines and too few good games.
I think the really useful tools are created and generalized during making games rather than for their own sake.
Skorpio {l Wrote}:BTW are there engines that allow even non-programmers to make games? I mean something similar to the VASSAL Engine for board games. There are hundreds of VASSAL modules available and many of them were created by people without any programming skills. Even I created two modules and I know hardly anything about programming.
There is one no-programming RPG-maker in the works: EasyRPG. It is far from working I believe.Skorpio {l Wrote}:BTW are there engines that allow even non-programmers to make games?
Skorpio {l Wrote}:BTW are there engines that allow even non-programmers to make games? I mean something similar to the VASSAL Engine for board games. There are hundreds of VASSAL modules available and many of them were created by people without any programming skills. Even I created two modules and I know hardly anything about programming.
<remaxim>well, it is called freegamedev... means you develop games for other people for free xD
Skorpio {l Wrote}:I was actually thinking about pen & paper RPGs like Shadowrun or Dark Eye, with 3d or isometric graphics and turn based or realtime combat. Those games usually have very detailed rulesets. I guess, if the people had the possibility to easily create games and adventures, there would be lots of fan made adventures available very soon.
<remaxim>well, it is called freegamedev... means you develop games for other people for free xD
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