Übergame

Übergame is a project I started end of last year, I noticed there is no real alternative in the open source sector for a 3D FPS, so I decided making on myself.
Most time so far went into learning all the software, blender, gimp, game engine, game developement and so on, because I had no skills in that before, but now I got a little routine.
My philosophy is to make an allround first person shooter game with an asset library of artwork and basic gameplay mechanics, so others can quickly assemble their custom maps beside the default mappack I created.
I just want to test what others think about this idea and what you would like to see in a game like this, for example gameplay modes, scenarios and so on, if more like military simulation or more like quake3 arena.
So far my idea about the license is to release it as BY-NC-SA 3.0 and to finance it with a donation system.
I noticed that this gets quite a big and complex project, but at the moment I cannot say what contributors I want, my head is a bit overloaded at the moment, first I try to make a alpha-version-prototype some day and after that people can do what they want anyway, but staying within the main project would be best I believe.
My motivation here is mainly because I want some feedback and inspiration and what kind of people with what skills are available.
Provisory projectpage with a few process screenshots so far is:
http://xn--bergame-m2a.blogspot.de/
And I made two preview videos of my artwork so far:
youtu.be/EsVXuoB4M28
youtu.be/gh7KoCbtmXo
Most time so far went into learning all the software, blender, gimp, game engine, game developement and so on, because I had no skills in that before, but now I got a little routine.
My philosophy is to make an allround first person shooter game with an asset library of artwork and basic gameplay mechanics, so others can quickly assemble their custom maps beside the default mappack I created.
I just want to test what others think about this idea and what you would like to see in a game like this, for example gameplay modes, scenarios and so on, if more like military simulation or more like quake3 arena.
So far my idea about the license is to release it as BY-NC-SA 3.0 and to finance it with a donation system.
I noticed that this gets quite a big and complex project, but at the moment I cannot say what contributors I want, my head is a bit overloaded at the moment, first I try to make a alpha-version-prototype some day and after that people can do what they want anyway, but staying within the main project would be best I believe.
My motivation here is mainly because I want some feedback and inspiration and what kind of people with what skills are available.
Provisory projectpage with a few process screenshots so far is:
http://xn--bergame-m2a.blogspot.de/
And I made two preview videos of my artwork so far:
youtu.be/EsVXuoB4M28
youtu.be/gh7KoCbtmXo