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Me and My Shadow

Posted:
29 Jan 2011, 12:13
by gordebak
I'm planning to clone this game you can see in this
YouTube Video. It's called Me and My Shadow.
It's a puzzle/platform game with an interesting concept. The player can't touch some of the platforms. But the shadow can. You're trying to reach the exit with your player or it's shadow. The tricky part is, sometimes you have to move your shadow only. You can do it by pressing space and doing some actions. Your shadow will reproduce your actions. It's a bit hard to explain. You should watch the video.
It's a prototype, so don't be fooled by the graphics. It's an interesting concept, and I want something like this for Linux.
Re: Me and My Shadow

Posted:
29 Jan 2011, 12:13
by gordebak
Anybody interested? I'm coding in C++ and SDL. You may join me if you like.
Re: Me and My Shadow

Posted:
29 Jan 2011, 12:16
by gordebak
Re: Me and My Shadow

Posted:
02 Feb 2011, 21:42
by gordebak
Luka Horvat gave me the source code of the game. So if anyone's interested in making graphics for the game, or joining the development, just contact me.
Game is written in C++ and SDL.
Re: Me and My Shadow

Posted:
03 Feb 2011, 18:09
by Edward_Lii
Hello gordebak,
gordebak {l Wrote}:Luka Horvat gave me the source code of the game. So if anyone's interested in making graphics for the game, or joining the development, just contact me.
Game is written in C++ and SDL.
Congratulations!
Are you planning to host it on
SourceForge or another hosting site?
If it's hosted there contributing and testing can be done much easier.
What are your future plans with this project?
Maybe you can base your character on these sprites:
http://opengameart.org/content/plataform-walk-jump-animation-side-viewGood luck!

Re: Me and My Shadow

Posted:
03 Feb 2011, 18:22
by gordebak
Hi, thanks!
I'm planning to host the game on sf or Google Code. But it's completely what Luka has written right now. He didn't gpl it himself before, so I want to develop the game a bit before releasing the source. So it can be just "based on" Luka's.
I saw that sprite the other day. Yeah, I can use it maybe. It's good I think. Or maybe I can find the sprites from SuperTux. Those may be CC licensed too.
If you're interested in the dev, I can create a private svn for a while. Until we feel confident to gpl it.
Re: Me and My Shadow

Posted:
03 Feb 2011, 18:26
by Edward_Lii
Hello gordebak,
gordebak {l Wrote}:Hi, thanks!
I'm planning to host the game on sf or Google Code. But it's completely what Luka has written right now. He didn't gpl'ed it himself before, so I want to develop the game a bit before releasing the source. So it can be just "based on" Luka's.
I understand, although I recommend sf above Google Code since SourceForge provides many more features.
gordebak {l Wrote}:If you're interested in the dev, I can create a private svn for a while. Until we feel confident to gpl it.
Well I'm actually a Java programmer but maybe I can help with some bugs/problems.
And I'm still busy with my own project:
PagesOfAdventureAlways wanted to learn a bit C/C++!
Don't expect much from me though!
Re: Me and My Shadow

Posted:
03 Feb 2011, 18:31
by gordebak
I saw your project on OpenGameArt. I like it. Good job.
Writing an RPG must be harder, compared to what I do.
Anyway, thanks. Always need support.
Edit: Ah, sorry. I thought it is RPG. But your site says a puzzle adventure. I like those. Sorry again.
Re: Me and My Shadow

Posted:
03 Feb 2011, 18:41
by Edward_Lii
Hello gordebak,
gordebak {l Wrote}:I saw your project on OpenGameArt. I like it. Good job.
Thanks!
gordebak {l Wrote}:Writing an RPG must be harder, compared to what I do.
Well it depends on it, sometimes a small polished game is harder than a big game.
It all depends on the effort you put in the project.
gordebak {l Wrote}:Anyway, thanks. Always need support.
Beside the graphics overhaul, what will you implement/fix?
gordebak {l Wrote}:Edit: Ah, sorry. I thought it is RPG. But your site says a puzzle adventure. I like those. Sorry again.
Well the genres adventure and RPG are pretty close.
Re: Me and My Shadow

Posted:
03 Feb 2011, 18:49
by gordebak
I want to add some different levels, and change the gameplay a bit. What I want most is adding some features that lead to more puzzles. Not totally sure yet.
The game was written as a prototype, so the author also must have thought it can be developed further.

Luka says he got the idea from
Braid. That's a great game, but I'm not hoping to go that far, at least not yet. But I can "borrow" some gameplay features from games alike.
Re: Me and My Shadow

Posted:
03 Feb 2011, 18:51
by gordebak
BTW, I'm playing Pages of Adventure right now. Wow, you're good. Keep on working on this project. Linux needs this type of games.
Re: Me and My Shadow

Posted:
03 Feb 2011, 19:33
by charlie
gordebak {l Wrote}:I'm planning to host the game on sf or Google Code. But it's completely what Luka has written right now. He didn't gpl it himself before, so I want to develop the game a bit before releasing the source. So it can be just "based on" Luka's.
I disagree with your approach. Just set up a project.
1. Luka's version is a good starting point
2. Somebody can then use that as a starting point in the event you lose motivation (it is possible, if unlikely, that you do nothing more on this project)
3. You'll retain a good history of your changes, which Luka and others will probably be interested in
There's no actual reason to *not* set up public project with svn/git/hg/whatever.
Re: Me and My Shadow

Posted:
03 Feb 2011, 19:36
by gordebak
You're right. But Luka didn't answer my e-mail yet, about if he permits me to do so.
Okay then, if he's okay with it, I'm going to create the project.
Re: Me and My Shadow

Posted:
03 Feb 2011, 19:40
by gordebak
BTW, charlie, I love Free Gamer. Keep up the good work.
Re: Me and My Shadow

Posted:
03 Feb 2011, 21:54
by gordebak
Okay, Luka gave me the permission to FOSS the game. Here is the project website:
http://meandmyshadow.sourceforge.net/If anyone is interested in the game, try it out.
Re: Me and My Shadow

Posted:
04 Feb 2011, 13:03
by Edward_Lii
Hello gordebak,
I tried it and it has quite a unique game play.
One thing I didn't like was the transition between menu's.
About the missing makefile, here's a simple make file:
- {l Code}: {l Select All Code}
all:
g++ -o meandmyshadow Levels.cpp Shadow.cpp Globals.cpp Functions.cpp GameObjects.cpp Block.cpp Game.cpp Main.cpp Player.cpp StartObjects.cpp Title_Menu.cpp Objects.cpp Timer.cpp LevelSelect.cpp -lSDL_image -lSDL_mixer -lSDL_ttf -lSDL
clean:
rm -rf *.o a.out
Copy this and paste it in a file called makefile.
Re: Me and My Shadow

Posted:
04 Feb 2011, 13:30
by charlie
Do you want me to move this thread to Showcase & Collaboration?
Re: Me and My Shadow

Posted:
04 Feb 2011, 14:16
by gordebak
Hello,
Thanks Edward. I will include the Makefile.
And charlie, I already created a topic about this game in Showcase & Collaboration. But if it's possible to merge them, it's okay.
Re: Me and My Shadow

Posted:
04 Feb 2011, 14:27
by charlie
No, it's ok, I didn't see that.
